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Roblox currently has 62 active job listings related to artificial intelligence. The company's hiring is heavily concentrated in roles focused on agents, which account for 45% of its AI positions. Engineering is the primary function for these roles, with the vast majority of hiring occurring in the United States. Roblox is actively seeking expertise in areas such as model serving, agent orchestration, and inference infrastructure.

Auto-generated from active job postings · last refreshed 2026-05-24

Currently tracking 44 active AI roles, down 24% versus the prior 4 weeks. Primary focus: Agent · Engineering. Salary range $162k–$458k (avg $290k).

Hiring
44 / 53
Momentum (4w)
↓-19 -24%
61 opens last 4w · 80 prior 4w
Salary range · avg $290k
$162k–$458k
USD · disclosed roles only
Tracked since
Dec '24
last role 2w ago
Hiring velocityscroll left for older weeks
1 new role
Dec 16
1 new role
Feb 24
1 new role
Jul 7
1 new role
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1 new role
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25
1 new role
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2 new roles
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1 new role
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2 new roles
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7 new roles
20
1 new role
27
7 new roles
Nov 3
1 new role
10
8 new roles
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4 new roles
24
6 new roles
Dec 1
3 new roles
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6 new roles
15
1 new role
Jan 5
8 new roles
12
17 new roles
19
8 new roles
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6 new roles
Feb 2
3 new roles
9
11 new roles
16
7 new roles
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Mar 2
28 new roles
9
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Apr 6
21 new roles
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May 4
22 new roles
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12 new roles
Jun 1

Frequently asked questions

  • What AI roles is Roblox hiring for?

    Roblox currently has 48 active AI-related roles in our index. The most common open titles are: Design Engineer, Director of Engineering - AI for Roblox Studio, Director of Engineering, Economy ML, Distinguished Engineer, Machine Learning Systems – Economy, Engineering Manager, Home Infrastructure. Most positions are in Engineering and Research.

  • What stage of AI development does Roblox focus on?

    Roblox's active AI hiring is concentrated in: agents (50%), application (13%), serving infrastructure (13%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.

  • Where is Roblox hiring AI talent?

    Roblox is hiring AI talent in: United States (47 roles), India (1 role).

  • What technologies does Roblox's AI team work with?

    Job postings at Roblox most frequently reference: model serving, inference infra, agent orchestration, multimodal, recommender systems.

  • How many AI roles has Roblox posted recently?

    In the past 30 days, Roblox has posted 6 new AI-related roles. That is a -54% change versus the prior 30 days (13 → 6).

Jobs (176)

35 AI · 214 total active
FilteredCountryUnited States×
Show
Active onlyAI only (≥ 7)
Stage
AllData · 6Post-train · 3Serve · 6Agent · 24Eval Gate · 3Ship · 6
Function
AllEngineering · 136Product · 64Research · 3
Country
AllUnited States · 176India · 18Brazil · 2Canada · 2Netherlands · 2Singapore · 2Japan · 1
Sort
AI scoreRecentTitle
TitleStageFunctionLocationFirst seenAI score
Administrative Business Partner, Infra and Security
Administrative Business Partner for the Infrastructure and Security group at Roblox, supporting Senior Directors of Engineering. Responsibilities include calendar management, leading team initiatives, acting as a liaison, planning events, managing travel and expenses, and onboarding new hires. Requires a Bachelor's degree or equivalent experience, strong organizational and communication skills, and the ability to navigate complex issues independently.
—ProductSan Mateo, CAJan 130
Software Engineering Manager, Engine UI
Principal Software Engineer for Engine UI at Roblox, focusing on developing and maintaining C++ engine code for foundational UI features, authoring API proposals for Luau, innovating on text rendering and layout pipelines, and enhancing dynamic UI adaptation across devices. The role requires a performance-oriented mindset and experience in UI framework development.
—EngineeringSan Mateo, CADec '250
Senior Software Engineer, Frontend
151–176 of 176← Prev1234Next →
Senior Frontend Engineer at Roblox, focusing on building and architecting the frontend platform for consumer-facing applications. This role involves defining technical direction, ensuring scalability and reliability, and working with modern frameworks and custom Luau-based tech to create a seamless user experience across multiple platforms.
—
Engineering
San Mateo, CA
Dec '25
0
Principal Software Engineer - Game Engine Systems
Principal Software Engineer focused on game engine networking and asset loading for a large-scale multiplayer platform, ensuring real-time communication and a smooth player experience. Requires deep systems-level C++ programming and optimization skills for latency and throughput.
—EngineeringSan Mateo, CADec '250
Principal Core Systems Software Engineer - Game Engine (C++)
Principal Software Engineer on the Engine Networking Team at Roblox, focusing on real-time communication and game state synchronization for millions of users across various devices. Requires deep C++ systems programming and expertise in game engine networking, asset loading, and rendering.
—EngineeringSan Mateo, CADec '250
Senior Rendering Engineer Manager
Roblox is seeking a Senior Rendering Engineer Manager to lead a team focused on building cutting-edge rendering technology for their 3D immersive platform. The role involves technical leadership, architectural guidance, team mentorship, and attracting talent, with a focus on visual quality, scalability, and performance across a wide range of devices.
—EngineeringSan Mateo, CADec '250
Senior/Principal Software Engineer - Data Access
Senior/Principal Software Engineer for Data Access at Roblox, focusing on architecting and building the next-generation managed OLTP data access layer for extreme scale, global availability, and security. The role involves designing core infrastructure for high query throughput and low-latency data access, with a strong emphasis on distributed systems, scalability, reliability, and technical leadership.
—EngineeringSan Mateo, CADec '250
Senior QA Engineer, Game Engine
Senior QA Engineer for Game Engine at Roblox, focusing on the quality of core systems for 3D interactive experiences across multiple platforms. Responsibilities include defining validation strategies, architecting automation, and ensuring system stability, with collaboration with engineering and leadership of global QA teams.
—EngineeringSan Mateo, CANov '250
Senior Software Engineer - Game Engine Network (C++)
Senior Software Engineer for Roblox's Game Engine Networking team, focusing on real-time communication and low-latency networking for a massive multiplayer online game platform. Requires deep C++ and network stack expertise.
—EngineeringSan Mateo, CANov '250
Senior Frontend Software Engineer, Ads Experience
Senior Frontend Software Engineer role at Roblox focused on building a new advertising experience for advertisers and publishers. The role involves designing, building, and shipping features using React and Typescript, driving UX improvements, and architecting universal solutions across platforms. Requires 5+ years of experience in web technologies and consumer-facing features.
—EngineeringSan Mateo, CANov '250
Senior QA Engineer, Interactivity
Senior QA Engineer for Interactivity at Roblox, focusing on quality leadership for core interaction systems in 3D immersive experiences. Responsibilities include defining validation strategy, architecting automation, ensuring system stability across platforms, influencing product design, and leading QA teams. Requires 5+ years of QA experience in game engines or real-time interaction systems, with expertise in automation architecture and scripting languages like Lua/Python. Experience with CI/CD pipelines and cross-functional collaboration is essential.
—EngineeringSan Mateo, CANov '250
Senior Software Engineer, App Performance
Senior Software Engineer on the Consumer App Foundation team at Roblox, focusing on improving the performance, stability, and resource efficiency of Roblox client applications across multiple platforms. This role involves defining and implementing performance improvement plans, investigating bottlenecks, and enhancing performance telemetry.
—EngineeringSan Mateo, CANov '250
Senior Product Designer, Discovery
Senior Product Designer for Roblox's Discovery team, focusing on designing user-facing surfaces like homepage, ranking, and search to connect users with experiences. This role involves defining UX strategy, collaborating with cross-functional teams, and mentoring junior designers to create engaging discovery experiences on the Roblox platform.
—ProductSan Mateo, CAOct '250
Senior Software Engineer, Game Engine Systems
Senior Software Engineer on the Engine DataModel team at Roblox, focusing on foundational components of the Roblox platform, including the DataModel (scenegraph analogy), C++ reflection bindings, and Luau API surface. The role involves developing high-performance engine code, building core systems and data structures, and taking ownership of projects.
—EngineeringSan Mateo, CAOct '250
Senior Software Engineer, Engine Systems
Senior Software Engineer on the Engine DataModel team at Roblox, focusing on foundational components of the Roblox platform, including the DataModel structure, C++ reflection bindings, and Luau API surface. The role involves developing high-performance engine code, building core systems and data structures, and taking ownership of projects throughout their lifecycle.
—EngineeringSan Mateo, CAOct '250
Senior Software Engineer, Client Systems (C++)
Senior Software Engineer on the Consumer Frontend team at Roblox, focusing on C++ client-side development for building and improving the platform's 3D immersive experiences, animation tech, tools, and pipelines for developers and players.
—EngineeringSan Mateo, CAOct '250
Principal Enterprise Security Engineer
This role is for a Principal Enterprise Security Engineer at Roblox. The primary focus is on advancing the company's enterprise security strategy by shaping and evolving security architecture, leading the design and deployment of security solutions, and ensuring secure operations. The role involves defining security standards, leading initiatives in core security domains (including Agentic AI Governance), collaborating with IT and engineering teams, and mentoring other engineers. Experience with modern enterprise infrastructure, SaaS ecosystems, and security frameworks like SOC 2 and ISO 27001 is required. The role also involves experience with low-code and no-code orchestration platforms.
—EngineeringSan Mateo, CASep '250
Senior Rendering Engineer Manager
Roblox is seeking a Senior Rendering Engineer Manager to lead a team building cutting-edge rendering technology for their 3D immersive platform. The role involves technical leadership, architectural guidance, and managing a team of engineers to deliver advanced graphical features and performance-critical systems that scale across a vast array of devices and user-generated content.
—EngineeringSan Mateo, CAAug '250
Principal Software Engineer - Roblox Database
Principal Software Engineer role focused on building and operating a next-generation, multi-tenant database platform at Roblox. Responsibilities include designing and implementing engine features (indexing, storage, replication, sharding), evolving the control plane for elastic scaling and autonomous healing, optimizing critical code paths, establishing engineering best practices, and automating platform operations. Requires deep experience with large-scale distributed databases, database internals, and C/C++, GO, or Rust.
—EngineeringSan Mateo, CAJul '250
Engineering Manager - Creator Business——San Mateo, CA3w ago—
Technical Director, Content Platform——San Mateo, CA4w ago—
Sound Designer——San Mateo, CA4w ago—
Senior Software Engineer - Release ——San Mateo, CA4w ago—
Senior Engineering Manager - Age Assurance (Accounts)——San Mateo, CA4w ago—
Senior Security Software Engineer, Vulnerability Management——San Mateo, CA4w ago—
Director of Product, Consumer Frontend——San Mateo, CA4w ago—