Intel

Building

Industrial

HQ
Santa Clara, US
Founded
1968
Size
120,000+
Website
intel.com

Currently tracking 64 active AI roles, up 216% versus the prior 4 weeks. Primary focus: Serve · Engineering. Salary range $122k–$414k (avg $253k).

Hiring
64 / 66
Momentum (4w)
+356 +216%
521 opens last 4w · 165 prior 4w
Salary range · avg $253k
$122k–$414k
USD · disclosed roles only
Tracked since
Feb 3
last role today
Hiring velocityscroll left for older weeks
2 new roles
Oct 6
1 new role
Dec 8
3 new roles
Jan 5
5 new roles
12
1 new role
19
2 new roles
26
6 new roles
Feb 2
6 new roles
9
8 new roles
16
18 new roles
23
22 new roles
Mar 2
38 new roles
9
45 new roles
16
29 new roles
23
37 new roles
30
54 new roles
Apr 6
113 new roles
13
110 new roles
20
151 new roles
27
147 new roles
May 4

Jobs (4)

64 AI · 734 total active
TitleStageFunctionLocationFirst seenAI score
Principal Engineer: XeSS and Neural Graphics
Principal Engineer to drive Intel's XeSS and related AI-based graphics technologies, impacting XeSS Super Resolution, Frame Generation, Neural Rendering, and next-gen AI rendering. The role involves shaping technical direction, driving execution across research, software, hardware, validation, and ecosystem teams, and bringing AI graphics technologies from concept to product. Responsibilities include end-to-end development across model design, datasets, training, visual quality, performance optimization, and product integration, as well as guiding the application of modern AI model architectures to future graphics workloads.
ShipServeEngineeringOregon, Hillsboro, United States2w ago8
Physical AI Engineer
The Physical AI Engineer role at Intel focuses on designing and developing integrated AI solutions for deep learning and machine learning systems, encompassing hardware, software, firmware, and silicon. The role involves AI systems architecture, defining product specifications, and impacting the AI product roadmap. Key responsibilities include developing new methods in areas like reinforcement learning, computer vision, and robotics, leading design and implementation of AI systems, and delivering end-to-end technical solutions for customer problems. The role also involves analyzing AI infrastructure reliability and collaborating on next-generation requirements.
ShipDataEngineeringShanghai, China5w ago8
Neuromorphic Applications Engineer- (Temporary Position)
This role focuses on demonstrating the value of Intel's neuromorphic technologies by developing, implementing, and benchmarking algorithms for next-generation neuromorphic architectures. The goal is to enable applications in edge computing, signal processing, and autonomous systems for physical AI, with a focus on robotics applications like VLA models for drones and humanoids. The role involves validating the neuromorphic SDK, gathering metrics, proposing software enhancements, and presenting findings. It's a fixed-term position within Intel's CTO Office, aiming to commercialize neuromorphic technology.
ShipServeEngineeringGuadalajara, Mexico6w ago8
AI Robotics Engineer- (Temporary Position)
Develop, implement, and benchmark advanced robotics algorithms optimized for modern heterogeneous Intel compute architectures, enabling high performance and efficient solutions for real-world applications in autonomous systems, edge robotics, and intelligent physical systems. This role involves integrating and simulating large-scale robotics systems and bringing real robotic platforms to life, with a focus on commercializing these technologies for future Intel and partner products.
ShipAgentEngineeringGuadalajara, Mexico6w ago8