AI Software Development Engineer

Intel Intel · Semiconductors · Gdansk, Poland

AI Software Development Engineer at Intel focused on developing content and datasets for AI-based graphics and next-generation rendering technologies like Super Resolution and Frame Generation. The role involves building scalable workflows for generating scenes, effects, and dataset content using AI tools and procedural methods, working closely with AI and graphics engineers.

What you'd actually do

  1. support the development of content and datasets that power next-generation rendering technologies, including Super Resolution, Frame Generation, and other neural rendering methods.
  2. building scalable workflows for generating scenes, effects, and dataset content used in training and evaluation pipelines, including the use of AI tools to create and expand scene content at scale.
  3. work closely with AI and graphics engineers to develop procedural content systems, scripted scenarios, visual effects setups, AI-assisted scene generation workflows, and capture pipelines that produce high-quality, controlled, and repeatable datasets.
  4. work across content tools, real-time rendering environments, automation workflows, and modern AI content generation methods.

Skills

Required

  • Unreal Engine 4/5 content creation
  • Blueprint scripting
  • Sequencer
  • DCC tool (Maya, 3ds Max, or Blender)
  • PBR workflows
  • Python

Nice to have

  • dataset generation for AI/ML
  • synthetic data
  • rendering ground truth workflows
  • shader languages (HLSL/GLSL)
  • Unreal Material Editor
  • C++

What the JD emphasized

  • Unreal Engine 4/5 content creation
  • Blueprint scripting and/or Sequencer
  • Python knowledge

Other signals

  • AI-based graphics
  • neural rendering methods
  • AI-based or algorithmic content generation
  • AI tools to create and expand scene content
  • AI-assisted scene generation workflows
  • synthetic content used in advanced AI rendering research