Creative Director

Microsoft Microsoft · Big Tech · New York, NY +2 · Art

This role leads the creative vision and execution for Microsoft's Social & Creative organization, focusing on brand expression across various channels. The Creative Director will shape how Microsoft's commercial brands are presented visually, emotionally, and experientially, driving advocacy and usage. The role emphasizes visual and motion design, defining scalable visual systems, and leading a multidisciplinary team to deliver high-fidelity creative. Collaboration with marketing, product, and engineering teams is key, with an emphasis on systems-driven design and AI-enhanced workflows to translate complex technologies into intuitive experiences.

What you'd actually do

  1. Set and evolve the creative direction for Social & Creative initiatives, with a focus on brand expression across photography, motion, copywriting, and digital renderings.
  2. Lead the development of scalable visual & motion design systems that reinforce brand identity and enhance user experience across platforms.
  3. Define principles that support visual direction, storytelling, interaction, and emotional engagement.
  4. Develop and maintain brand guidelines and creative playbooks that empower internal teams and external partners to deliver consistent, high-quality work.
  5. Translate complex technologies into intuitive, inspiring experiences in collaboration with product and marketing teams.

Skills

Required

  • Bachelor's Degree or Certificate in Design, Fine Arts, Human Computer Interaction, Visual Communications or related art field AND 8+ years experience in art design or a related art field working on computer games or entertainment OR equivalent experience.
  • 5+ years people management experience (e.g., serving as a Lead Artist, Art Manager, Creative Director, etc.).

Nice to have

  • Bachelor's Degree or Certificate in Design, Fine Arts, Human Computer Interaction, Visual Communications or related art field AND 15+ years experience in art design or a related art field working on computer games or entertainment OR equivalent experience.
  • 8+ years people management experience (e.g., serving as a Lead Artist, Art Manager Creative Director, etc.).
  • 12+ years experience using related software and packages (e.g., Maya, 3DS Max, Photoshop/Adobe suite, Mental Ray, Substance Designer/Painter/Zbrush, SideFX Houdini, After Effects, Unity, Softimage).
  • Experience shipping 2+ multiple projects or products end to end.

What the JD emphasized

  • AI tools
  • AI-enhanced workflows