Director of Engineering - AI for Roblox Studio

Roblox Roblox · Consumer · San Mateo, CA · Software Engineering

Director of Engineering for Studio Assistant at Roblox, focusing on evolving Roblox Studio into an AI-Native IDE by building and scaling agentic AI systems. The role involves owning technical direction, leading engineering teams, and driving alignment across various departments to deliver production-grade AI-powered creation tools.

What you'd actually do

  1. Own the technical direction and delivery of Studio’s AI-Native IDE strategy.
  2. Build and scale agentic AI systems (planning, execution, validation, evaluation) that are production-grade and reliable.
  3. Set and uphold the engineering quality bar for AI systems inside Studio.
  4. Lead senior engineers and managers across multiple teams.
  5. Drive alignment and execution across Studio, Creator, Foundation AI, Safety, and Infrastructure.

Skills

Required

  • 15+ years of engineering experience
  • ownership of large-scale, long-lived platforms
  • leadership through major platform or architectural transitions
  • building LLM-powered and agentic systems
  • developer tools or IDE-like platforms
  • delivering reliable systems in complex production environments
  • operating effectively at both deep technical and executive levels

What the JD emphasized

  • major platform or architectural transitions
  • LLM-powered and agentic systems beyond chat-based interfaces
  • developer tools or IDE-like platforms
  • reliable systems in complex production environments

Other signals

  • AI-Native IDE
  • agentic AI systems
  • multi-year platform bets
  • developer tools or IDE-like platforms