Director of Engineering, Media & Entertainment (m&e)

Weights & Biases Weights & Biases · Data AI · Bellevue, WA +4 · Technology

Director of Engineering, Media & Entertainment (M&E) to lead the development of next-generation cloud platforms and tools that power modern content creation workflows. This role will drive the engineering strategy and execution for solutions that support visual effects (VFX), animation, rendering, and post-production pipelines used by studios, artists, and creative teams worldwide. The role combines deep engineering leadership with domain expertise in M&E workflows, ensuring that the platform delivers exceptional performance, reliability, and usability for demanding creative workloads. Responsibilities include building and scaling engineering teams, defining and executing engineering strategy, partnering with product and design, establishing engineering best practices, leading the design and development of scalable backend services, APIs, and developer interfaces, and ensuring the platform enables self-service provisioning, automation, and repeatable workflows.

What you'd actually do

  1. Build and scale high-performing engineering teams focused on cloud platforms for media production workloads including rendering, simulation, and content processing.
  2. Define and execute the long-term engineering strategy for Media & Entertainment products and services.
  3. Partner with Product and Design leaders to translate industry workflows and customer needs into scalable platform capabilities.
  4. Lead the design and development of scalable backend services, APIs, and developer interfaces that power M&E cloud workflows.
  5. Work closely with product leadership to define technical requirements aligned with real customer workflows in animation, VFX, and media production.

Skills

Required

  • 10+ years of software engineering experience, including leadership of engineering teams and managers
  • Proven experience building and scaling cloud-based platforms or distributed systems.
  • Strong understanding of cloud infrastructure, microservices architecture, and automation technologies.
  • Experience delivering enterprise SaaS or PaaS products used by external customers.
  • Excellent leadership, communication, and cross-functional collaboration skills.
  • Ability to operate strategically while remaining deeply technical and hands-on with architecture decisions.

Nice to have

  • Experience building platforms or tools for Media & Entertainment workflows such as VFX, animation, rendering, or post-production pipelines.
  • Familiarity with industry tools such as Maya, Houdini, Katana, Cinema 4D, V-Ray, Arnold, or RenderMan.
  • Experience designing APIs, developer platforms, or automation frameworks used by technical users.
  • Knowledge of GPU-accelerated compute workloads and distributed rendering systems.
  • Experience working with Kubernetes, infrastructure-as-code, and large-scale cloud

What the JD emphasized

  • deep engineering leadership
  • domain expertise in M&E workflows
  • customer workflows
  • pipeline challenges
  • technical requirements
  • cloud-based platforms
  • distributed systems
  • enterprise SaaS or PaaS products