Embedded Software Engineer - Riscv

NVIDIA NVIDIA · Semiconductors · Santa Clara, CA

Embedded Software Engineer role at NVIDIA focusing on RISCV BSP package development for GPUs. Requires strong C programming, embedded systems experience, and familiarity with computer system architecture.

What you'd actually do

  1. Define, design, develop and verify features for next-gen RISCV controllers on our GPU; collaborating with hardware engineers and fellow software engineers
  2. You will follow the devices all the way through the development process to the customer desktops, notebooks, workstations, and gaming console products that are used throughout the world
  3. Heavily involved with the early modeling and simulation required to produce our world-class products
  4. Multiple opportunities to collaborate and communicate effectively with teams from all around the globe

Skills

Required

  • BS or MS degree in Computer Engineering, Computer Science, or related degree (or equivalent experience)
  • 8+ years of meaningful software development experience, especially with embedded systems
  • hands-on technical background
  • excellent C programming
  • embedded, device driver development experience
  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

Nice to have

  • Familiarity with the RISCV architecture
  • Experience with inner workings of toolchains such as gcc, gdb
  • Background with embedded system SW concepts, e.g.: RTOS and overlay programming models
  • Experience with simulation, emulation and HW development cycle
  • Good documentation and ability to communicate with others

What the JD emphasized

  • 8+ years of meaningful software development experience, especially with embedded systems
  • excellent C programming and embedded, device driver development experience