Game Designer, Games, Inception, Deepmind

Google Google · Big Tech · London, United Kingdom

This role is for a Game Designer at DeepMind's Inception team, focusing on creating AI-native game experiences. The designer will translate AI capabilities into game mechanics and prototypes, working with researchers and engineers to build novel gameplay systems. The role involves architecting agentic workflows and implementing generative AI within game production.

What you'd actually do

  1. Build, playtest, and iterate on interactive proofs-of-concept, leveraging both traditional game engines and generative AI systems.
  2. Work closely with a cross-functional team of researchers, engineers, and designers to find creative solutions and achieve project goals.
  3. Lead design workshops and brainstorming sessions to uncover novel applications for AI across a various range of genres, from sandbox simulation to emergent narratives.
  4. Translate high-level AI capabilities into elegant game mechanics, intuitive player loops, and compelling interactive systems.

Skills

Required

  • game design
  • shipped commercial titles
  • architecting agentic workflows
  • implementing generative AI models
  • game production
  • software development pipeline
  • leading experimental design projects
  • Research and Development initiatives
  • UI/UX systems
  • player accessibility
  • cognitive load management
  • prototyping
  • Unity
  • Unreal
  • Python

Nice to have

  • developing games on multiple platforms
  • Unity
  • Godot
  • Unreal
  • Quality Assurance (QA)
  • UI/UX design
  • learn new skills
  • adapt to changing technology
  • communication skills
  • collaboration skills

What the JD emphasized

  • architecting agentic workflows and implementing generative AI models within a game production or software development pipeline
  • Experience leading experimental design projects or Research and Development initiatives.

Other signals

  • AI as a design material
  • designing core loops, mechanics, and gameplay systems that would be fundamentally impossible without AI
  • translating abstract AI capabilities into tangible game prototypes
  • architecting agentic workflows and implementing generative AI models within a game production or software development pipeline