Game Developer - AI Trainer

Handshake · Enterprise · Remote · AI Trainer

This role involves evaluating AI-generated game development content and providing feedback to improve AI understanding of game development tasks and engine workflows. It requires hands-on experience with game development engines and tools, but no prior AI experience is necessary. The work is project-based, hourly, and remote.

What you'd actually do

  1. You'll use your experience to create tool-related questions and review AI-generated responses for accuracy and relevance to real-world indie game development and engine workflows.

Skills

Required

  • Godot
  • Defold
  • Solar2D
  • MonoGame
  • libGDX
  • Panda3D
  • Cocos2d-x
  • PyCharm
  • GDScript
  • game development concepts
  • engine workflows
  • written communication skills
  • attention to detail

Nice to have

  • Indie Developer or Game Designer
  • Game Developer or Interactive Media Developer
  • Software Engineer or Computer Science graduate with a game development focus
  • 2D or 3D game development
  • scene management
  • Game design
  • mechanics prototyping
  • interactive media workflows
  • Annotating or labeling game assets and development outputs
  • Reviewing game builds for accuracy, performance, or design consistency

What the JD emphasized

  • At least 1 year of hands-on experience with Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm

Other signals

  • evaluate AI-generated content
  • provide feedback that helps AI better understand game development tasks and engine workflows
  • annotating or labeling game assets and development outputs
  • reviewing game builds for accuracy, performance, or design consistency