GPU Performance Engineer

Intel Intel · Semiconductors · California, Folsom, United States +1

This role focuses on optimizing Intel's new Graphics Processing Units (GPUs) for modern workloads, emphasizing 3D graphics rendering, workload analysis, hardware/software debugging, and performance bottleneck identification within a multi-disciplinary team.

What you'd actually do

  1. optimizing modern workloads to achieve the best in class performance
  2. 3D graphics rendering techniques and algorithms
  3. workload analysis
  4. Hardware (HW) and Software (SW) debugs
  5. performance bottleneck identification

Skills

Required

  • GPU architecture
  • modern APIs
  • rendering techniques
  • shaders
  • RTL/Model based debugs
  • modern 3D games and Benchmarks

Nice to have

  • MSc degree