Graduate 2026 Software Engineer I, Mobile (ios)

Uber Uber · Consumer · New York, NY +2 · University

Software Engineer I, Mobile (iOS) at Uber, focusing on building and maintaining high-performance services and infrastructure for Uber's global platform. The role involves navigating complex problems, managing technical debt, and collaborating across disciplines to ship practical solutions at hyper-scale. Requires experience in iOS development with Swift/Objective-C and a track record of shipping consumer-facing applications.

What you'd actually do

  1. Build and maintain high-performance services and infrastructure that support Uber’s global platform, ensuring that performance, safety, and scale are never separated.
  2. Navigate and solve messy, high-impact problems in fast-changing environments, often starting without a clear playbook or obvious solution.
  3. Manage technical debt and shifting priorities while keeping long-term system health and the experience of millions of users in mind.
  4. Champion engineering excellence by upholding standards for code health, testing, and design clarity, even when project stakes are high and time is tight.
  5. Collaborate across disciplines—including product, design, and operations—to influence technical direction and ship thoughtful, practical solutions at hyper-scale.

Skills

Required

  • Bachelor’s or Master’s degree in Computer Science, Engineering, or a related technical field, or equivalent practical experience in 2025 or 2026.
  • Experience in iOS development (including internships) with a track record of shipping consumer-facing applications.
  • Proficiency in Swift and/or Objective-C.
  • Knowledge of UIKit, Core Animation, Core Graphics, and related iOS frameworks.
  • Demonstrated experience delivering technical initiatives within defined timelines.

Nice to have

  • Ability to work effectively in a fast-paced environment characterized by ambiguity and shifting priorities.
  • Experience with custom UI and iOS/Swift best practices, including SwiftUI.
  • Knowledge of mobile frameworks and libraries designed for use by large developer populations.
  • Interest in cartography, mapping, or location-based services.
  • Experience using A/B testing and data to drive product development decisions.

What the JD emphasized

  • track record of shipping consumer-facing applications
  • fast-changing environments
  • shifting priorities