Graphics Architect, Hardware - New College Grad 2026

NVIDIA NVIDIA · Semiconductors · Santa Clara, CA

NVIDIA is seeking a Graphics Architect for their GPU Architecture group to innovate in graphics and parallel computing fields. The role involves designing and building new hardware features, creating and evaluating graphics algorithms, developing software for simulators and test infrastructures, and validating new graphics architectures. Requires a relevant MS degree or equivalent experience, strong programming skills (C/C++, Perl, Python), and background in computer architecture, graphics algorithms, or parallel processing.

What you'd actually do

  1. Design and build new hardware features for future graphics architectures as well as create and evaluate graphics algorithms
  2. Invent and develop software for various hardware simulators and test infrastructures
  3. Work in a dynamic team to document, design, develop tools to analyze and simulate, validate, and verify functional or performance models
  4. Develop tests, test plans, and testing infrastructure for new graphics architectures

Skills

Required

  • C++
  • Perl
  • Python
  • computer architecture
  • graphics algorithms
  • parallel processing
  • signal processing
  • ray tracing
  • high-performance computing

Nice to have

  • PhD