Junior Crowd Technical Director (project Hire) - Ilm San Francisco

Disney Disney · Media · San Francisco, CA +1

This role supports the creative and technical development of crowd simulations for film productions, using tools like Houdini to populate large-scale environments and troubleshoot pipeline issues. It involves choreographing crowd motion, managing animation cycles, and ensuring visual diversity within crowds.

What you'd actually do

  1. Choreograph the motion and behaviour of crowds in entry level shots, meeting the artistic direction of the show supervisor.
  2. Manage the motions and cycles used on a show, including creating blending cycles.
  3. Assist in developing efficient workflows within Houdini, including creating and modifying internal HDAs.
  4. Creatively use existing motion and character variations to create visual diversity within a crowd.
  5. Assist the crowd team to troubleshoot technical issues within Houdini and the wider pipeline.

Skills

Required

  • Houdini Software and workflows
  • Linux
  • cinematic principles and composition
  • motion capture and/or clip-based animation

Nice to have

  • scripting in Vex and/or Python
  • Houdini input/output pipeline
  • cloth/hair simulation
  • Maya and rigging
  • how crowds flock and move