Machine Learning Engineer - Humanoid Robotics

NVIDIA NVIDIA · Semiconductors · Shanghai, China

Machine Learning Engineer focused on humanoid robotics, developing and advancing foundation models (GR00T, Cosmos) for loco-manipulation, and implementing algorithms for real-world robot deployment. The role involves robot learning, synthetic data generation, and sim-to-real transfer.

What you'd actually do

  1. Collaborate with researchers and engineers to define and execute projects in humanoid robotics loco-manipulation and mobile manipulation areas.
  2. Contribute to the development and advancement of GR00T and Cosmos foundation models.
  3. Develop reference workflows with Isaac Lab and Newton for humanoid and mobile manipulation dexterous tasks.
  4. Advance technologies for robot learning and synthetic data generation using human videos.
  5. Design, implement, and deploy novel algorithms for humanoid robot locomotion and manipulation in both simulated and real-world environments.

Skills

Required

  • Robotics software
  • deep learning frameworks such as PyTorch, JAX, or TensorFlow
  • physics simulation tools like Isaac Sim/Lab or MuJoCo
  • foundation models for robotics
  • 3D perception
  • sim-to-real and real-to-sim transfer in robotics
  • robot learning, including imitation and reinforcement learning
  • C++
  • Python

Nice to have

  • humanoid experience
  • learning from human video demonstrations or human-object reconstruction
  • dexterous bimanual manipulation or whole-body control
  • robotics research, including publications in top conferences (e.g., RSS, ICRA, CoRL, NeurIPS, CVPR, ICLR)
  • technical leadership experience

What the JD emphasized

  • proven execution bandwidth of applied research and engineering
  • strong delivery track record on robotics platforms
  • Hands-on experience of real robot testing
  • humanoid experience is preferred

Other signals

  • foundation models for robotics
  • robot learning
  • sim-to-real transfer
  • humanoid robot locomotion and manipulation