Product Designer, Growth (staff/principal-level)

Synthesia Synthesia · Multimodal · EUROPE · Product

Product Designer, Growth (Staff/Principal-level) for Synthesia, a leading AI video platform. Focuses on user activation and retention by redesigning onboarding, first-time editor experiences, and early product exploration. Works on complex, zero-to-one challenges in AI-native workflows, partnering with PMs and Engineers to influence product direction and move core growth metrics.

What you'd actually do

  1. Reimagining onboarding and early editor workflows to materially improve activation
  2. Translating ambiguous growth and product challenges into clear concepts, flows, and working prototypes
  3. Partnering with Product and Engineering to move core growth metrics
  4. Challenging briefs, assumptions, and existing interaction patterns
  5. Elevating AI or PM-generated prototypes into scalable, thoughtfully designed experiences

Skills

Required

  • High level of scope and autonomy
  • Influencing product direction beyond surface-level design decisions
  • Thinking in terms of metrics and outcomes
  • Accountable for moving activation and adoption in a self-serve business
  • Thriving in experimental environments
  • Comfortable working in AI-native workflows
  • Grounding design decisions in qualitative insights and quantitative data
  • Collaborating directly with engineers
  • Understanding constraints and designing within them

Nice to have

  • Coaching and mentoring designers

What the JD emphasized

  • AI latency and uncertainty states inherent in generative systems
  • Solving cold-start challenges in an AI creation product
  • structurally complex problems, not incremental improvements
  • AI-native workflows where PMs and engineers prototype alongside you
  • complex, zero-to-one challenges where the right solution is not obvious