Product Designer (staff/principal-level)

Synthesia Synthesia · Multimodal · EUROPE · Product

Product Designer (Staff/Principal) for Synthesia, a leading AI video platform for business. The role focuses on the core creation and editing experience, aiming to redefine video creation by making it powerful yet simple. Responsibilities include leading design for editor workflows, interaction patterns, creation quality, and collaboration features within an evolving AI-driven authoring space. The role requires strong interaction and UI design craft, systems thinking, and the ability to turn ambiguous problem spaces into clear direction.

What you'd actually do

  1. Own major creation/editor bets end-to-end, from problem framing to shipped outcomes and iteration.
  2. Set a design vision for key parts of the editor, and influence adjacent product surfaces to stay coherent.
  3. Partner closely with Product and Engineering to define **what “great” looks like** (principles, quality bar, success metrics) and then drive toward it
  4. Prototype and test interaction models quickly (and know when high-fidelity matters).
  5. Raise the bar on craft: interaction design, UI quality, systems thinking, and consistency across the creation experience.

Skills

Required

  • Significant experience designing complex, high-usage product surfaces (creation tools, editors, collaboration/canvas-based products).
  • Strong craft in interaction design and UI, and a track record of shipping work that measurably improves the product experience.
  • Comfort operating in ambiguity: you can turn unclear problem spaces into crisp direction, and you do not wait for perfect clarity.
  • Systems thinking: you understand how product architecture, state, and constraints shape the UX (not just the screens).
  • Excellent communication in design reviews and cross-functional decision-making contexts.

Nice to have

  • Leverage feedback from our users & customers to ensure our product continues to meet their needs.
  • Tackle complex and novel problems as we mature our nascent product and uncover new use cases.
  • Play a key role in the early stages of product development as part of a team that aspires to create one of the best designed SaaS tools out there.
  • Work with a team that ships fast and iterates quickly..
  • Solve our most important UX problems and shape the future of Synthesia - from the initial idea stage to the final execution.

What the JD emphasized

  • core creation and editing experience
  • redefining how video is created
  • invent new ones that are powerful without being complex
  • core editor / creation platform problems
  • AI changes what “authoring” means
  • emerging patterns
  • complex, high-usage product surfaces
  • track record of shipping work that measurably improves the product experience
  • Comfort operating in ambiguity
  • Systems thinking