Product Manager Ii, Camera and Photos, Xr Apps

Google Google · Big Tech · San Jose, CA +1

Product Manager for Camera and Photos XR Apps, focusing on leading first-person capture and media experiences across Google’s XR devices. The role involves defining how users capture, relive, and share their world through heads-up and hands-free interactions, and building core applications that define user value for XR devices. It emphasizes the convergence of AI and XR to augment human intelligence and create personalized, contextually aware experiences.

What you'd actually do

  1. Lead the definition and delivery of media creation and viewing apps, translating user behaviors into engaging XR experiences. Apply knowledge of photography and videography to push the boundaries of the camera stack on XR devices.
  2. Partner with cross-functional teams to define our Camera hardware roadmap for XR products, ensuring hardware capabilities align with ambitious media experience goals. Partner on strategy that can adapt to multiple types of XR devices.
  3. Understand user point-of-view content capture and interaction needs and behaviors, translating insights into engaging and effective XR experiences. Drive a quality-first culture, ensuring that the camera and photos app are performant, stable, and battery-efficient.
  4. Collaborate with User Experience (UX) and UX Research teams to define delightful, functional, and intuitive XR apps that set the standard for privacy and responsible wearable capture.

Skills

Required

  • 5 years of experience in product management or related technical role
  • 2 years of experience taking technical products from conception to launch

Nice to have

  • Experience building or shipping camera, photos, or media-related products
  • Experience in camera systems, high-fidelity imaging, or media pipelines across multiple device form factors
  • Experience building products that leverage computer vision, machine learning, or AI-driven media technologies
  • Experience delivering zero-to-one products and technologies (i.e., new technology introduction) and developing consumer electronics hardware products
  • Familiarity with XR, ambient computing, or wearable devices

What the JD emphasized

  • AI and XR convergence
  • AI-driven media technologies

Other signals

  • AI and XR convergence
  • Augment human intelligence
  • Personalized, conversational, contextually aware experiences