Production Engineering Intern, Summer 2026 (dublin, Ireland)

Crusoe · Data AI · Dublin - IE · Cloud Engineering

Crusoe is an AI infrastructure company building a new cloud platform from the ground up to power AI workloads. This internship focuses on system development, product creation, and production support for this platform, with opportunities to work on projects in AI, graphics rendering, and computational biology. The role requires strong CS fundamentals and programming skills, with bonus points for AI interest.

What you'd actually do

  1. Build and maintain scalable, highly available, and fault-tolerant distributed systems at scale to support intensive computational workloads.
  2. Develop innovative products and tools from the ground up that will be utilized by a global customer base.
  3. Triage bugs and resolve complex issues within production environments to ensure platform reliability.
  4. Partner with product owners and stakeholders to design, test, and iterate on new features that drive platform growth.
  5. Work closely with senior engineers and teammates to align technical tasks with broader company goals.

Skills

Required

  • Bachelor’s or Master’s degree in progress
  • Projected graduation date of either Fall 2026 or Spring 2027
  • Demonstrated ability to code in at least one major language, such as Python, Java, C++, JavaScript, Rust, or Go
  • Strong foundational knowledge of computer science, specifically in data structures and algorithm design
  • Proactive communication style with a proven ability to collaborate effectively within a team environment
  • A talent for troubleshooting and a curiosity-driven approach to optimizing complex technical systems

Nice to have

  • Master’s degree in Computer Science or a specialized Engineering field
  • Prior internship experience or personal projects involving distributed systems or cloud infrastructure
  • Deep familiarity with Rust or Go, specifically for system-level programming
  • Academic focus or interest in artificial intelligence, graphics rendering, or computational biology