Research Scientist, Robotics Research - Phd New College Grad 2026

NVIDIA · Semiconductors · Seattle, WA

Research Scientist role focused on developing and integrating algorithms, models, and methods for robotic manipulation and loco-manipulation. The role involves contributing to multi-person research projects, publishing in top conferences, collaborating with product teams for research transfer, and working with real-world robotic systems and simulation. Requires a PhD and a strong research track record in robotics, ML, or related fields, with expertise in Python, deep learning frameworks, and robotics/simulation frameworks.

What you'd actually do

  1. Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications
  2. Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands
  3. Contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack
  4. Engaging with the academic community through high-impact publications, conferences, workshops, and code releases
  5. Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact

Skills

Required

  • PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field
  • Strong research track record
  • Publications in top robotics and AI conferences/journals
  • Exceptional programming skills in Python
  • Proficiency in modern deep learning frameworks (PyTorch or JAX)
  • Proficiency in robotics frameworks (ROS or ROS2)
  • Proficiency in physics simulation frameworks (Isaac Sim/Lab or MuJoCo)
  • Exceptional communication, collaboration, and interpersonal skills
  • Experience working on teams
  • Comfort working with simulation and real-world robotics
  • Debugging physics simulators and renderers
  • Selecting, setting up, maintaining, and enhancing robotics hardware
  • Debugging real-world communication systems
  • Designing robust workflows for model training and evaluation

Nice to have

  • C++
  • CUDA
  • Warp

What the JD emphasized

  • Completing a PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience)
  • A strong research track record, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP
  • Exceptional programming skills in Python, as well as proficiency in modern deep learning frameworks (PyTorch or JAX), robotics frameworks (ROS or ROS2), and physics simulation frameworks (Isaac Sim/Lab or MuJoCo)
  • Comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging real-world communication systems; and designing robust workflows for model training and evaluation

Other signals

  • developing algorithms, models, and methods for robotic manipulation and loco-manipulation
  • integrating these methods into real-world robotic manipulation systems
  • contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack
  • engaging with the academic community through high-impact publications, conferences, workshops, and code releases
  • collaborating with product managers and engineering teams to transfer your research into NVIDIA products