Senior Build & Pipeline Architect - Turn 10 Studios

Microsoft Microsoft · Big Tech · Redmond, WA +1 · Software Engineering

Senior Build & Pipeline Architect role focused on defining and driving the technical vision for build systems, CI/CD, and development pipelines supporting game production workflows. This role requires deep hands-on expertise and architectural leadership to ensure scalable, reliable, and optimized systems for large-scale development.

What you'd actually do

  1. Define and drive technical architecture for build systems, CI/CD, and pipeline workflows
  2. Lead the design and evolution of scalable, high-performance build and integration systems
  3. Own architecture for branching strategies, build orchestration, and release pipelines
  4. Identify and resolve systemic bottlenecks in build times, reliability, and developer workflows
  5. Establish standards, best practices, and patterns for build and pipeline development

Skills

Required

  • C
  • C++
  • C#
  • Java
  • JavaScript
  • Python
  • build systems
  • CI/CD
  • pipeline engineering
  • architectural guidance
  • debugging
  • performance optimization
  • communication skills

Nice to have

  • game development pipelines
  • large asset builds
  • Perforce
  • large binary workflows
  • distributed build systems
  • build farms
  • cloud-based build scaling
  • hybrid infrastructure
  • Jenkins
  • TeamCity
  • GitHub Actions

What the JD emphasized

  • 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience
  • 8+ years in software engineering, with experience in build systems, CI/CD, or pipeline engineering
  • Designing and scaling large build systems or distributed CI/CD environments
  • Build orchestration and automation
  • Dependency management and caching strategies
  • Branching and release workflows
  • Experience with CI/CD platforms (e.g., Jenkins, TeamCity, GitHub Actions, etc.)
  • Debugging and performance optimization skills
  • Ability to balance hands-on execution with architectural guidance
  • Communication skills and ability to influence within a domain
  • Experience with game development pipelines or large asset builds
  • Familiarity with Perforce or large binary workflows
  • Experience with distributed build systems or build farms
  • Exposure to cloud-based build scaling and hybrid infrastructure