Senior Mobile Systems Engineer, Audio Team (android & C++)

Roblox Roblox · Consumer · San Mateo, CA · Software Engineering

Senior Mobile Systems Engineer on the Audio Team at Roblox, focusing on Android and C++. The role involves developing and enhancing audio simulation platforms, optimizing performance across devices, and collaborating with teams to deliver new features for a large-scale consumer product.

What you'd actually do

  1. Develop new functionality, pipelines, and workflows, and enhance existing ones.
  2. Help implement our next generation real time immersive audio simulation platform.
  3. Adapt performance for the best quality on all platforms from low end phones to high end desktops.
  4. Take a practical approach to apply research efforts into the Roblox products.
  5. Collaborate with different teams to deliver innovative new features.

Skills

Required

  • BS in a STEM related field or equivalent experience
  • Experience with iOS, and Windows
  • Adapt to any situation when the need arises and come up with the right solution
  • Keen interest in developing audio expertise and knowledge
  • Creative and strategic approach to solving hard problems
  • Pride in delivering a high quality product and user experience

Nice to have

  • Console programming experience (PlayStation, Xbox, etc.)
  • Systems-level Bluetooth experience
  • Experience working on a product that’s used at a massive scale (millions of DAUs)
  • Server experience or experience designing/interacting with server APIs
  • Experience with neighboring domains like Computer Graphics or Physics

What the JD emphasized

  • massive scale (millions of DAUs)