Senior Rendering Engineer

Roblox Roblox · Consumer · Vancouver, BC · Software Engineering

Roblox is seeking a Senior Rendering Engineer to join their Graphics Engineering team. The role involves supporting the largest immersive 3D streaming environment across multiple devices, focusing on scalability, compatibility, and community needs. The engineer will investigate and implement rendering techniques to enhance visual fidelity, improve engine performance and stability, and take ownership of projects throughout their lifecycle. The position requires C++, 3D math, computer graphics algorithms, GPU API knowledge, and real-time rendering experience.

What you'd actually do

  1. Help investigate and implement rendering techniques to make ROBLOX graphics more immersive and expressive
  2. Learn about our community and work with technical artists to understand the present and future needs of our creators
  3. Help improve the performance and stability of our game engine
  4. Work with other engineering and art teams
  5. Take ownership of a project throughout its full lifecycle

Skills

Required

  • Knowledge of C++ and shading languages
  • Knowledge of 3D math and computer graphics related algorithms
  • Knowledge of one or more GPU APIs (OpenGL, DirectX and similar)
  • The ability to reason about code performance and memory consumption
  • 3+ years experience in real-time rendering
  • Interest in creating creative rendering techniques
  • Passion about the state-of-the-art in rendering research
  • Mobile or console development experience

Nice to have

  • Interest in creating creative rendering techniques
  • Passion about the state-of-the-art in rendering research
  • Mobile or console development experience

What the JD emphasized

  • 3+ years experience in real-time rendering