Senior Robotics Research Scientist

NVIDIA · Semiconductors · Seattle, WA

NVIDIA's Seattle Robotics Lab is seeking a Senior Robotics Research Scientist to develop algorithms, models, and methods for robotic manipulation and loco-manipulation, integrating them into real-world systems and transferring research into NVIDIA products. The role involves fundamental and applied research across the robotics stack, with a focus on enabling companies to become robotics companies.

What you'd actually do

  1. Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications;
  2. Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;
  3. Co-leading and contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;
  4. Engaging with the academic community through high-impact publications, conferences, workshops, and code releases;
  5. Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact;

Skills

Required

  • PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience)
  • 3+ years of research experience after PhD (5+ preferred)
  • Deep knowledge of robotics and AI theory and practice
  • Strong interest in connecting work to real-world robotics applications
  • Proven track record of research excellence with publications in top conferences/journals
  • Exceptional communication, collaboration, and interpersonal skills
  • Exceptional programming skills in Python
  • Fluency in modern deep learning frameworks such as PyTorch and JAX
  • Significant experience with robotics frameworks such as ROS2
  • Significant experience with physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo
  • Deep comfort in working through the complexities of simulation and real-world robotics

Nice to have

  • C++
  • CUDA
  • Warp
  • Prior experience working with product managers and engineering teams to transfer research into products
  • History of successfully mentoring junior researchers, engineers, and/or interns
  • Experience with Bimanual and dexterous manipulation
  • Experience with Mobile manipulation and humanoid loco-manipulation
  • Experience with Multisensory perception (e.g., vision, tactile, and force/torque sensing)
  • Experience with Simulation, sim-to-real, and real-to-sim
  • Experience with Vision-language-action (VLA) models
  • Experience with Industrial applications, such as bin-picking, kitting, and assembly

What the JD emphasized

  • A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience). At least 3 years of research experience after completing your PhD; 5+ years is preferred.
  • A proven track record of research excellence, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.
  • Deep comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems; and designing robust workflows for model training and evaluation.

Other signals

  • Developing algorithms, models, and methods for robotic manipulation and loco-manipulation
  • Integrating these methods into real-world robotic manipulation systems
  • Transfer your research into NVIDIA products