Senior Software Engineer (c/c++), Sdk

Sentry Sentry · Enterprise · Vienna, Austria · Engineering

Senior Software Engineer (C/C++) on the client infrastructure (SDK) team responsible for building and maintaining SDK libraries, extending native integrations, and building new integrations for Gaming Consoles. The role involves design and evolution of external and internal services, creating mission critical software, and working with compilers, debugging, OS internals, low-level optimization, and distributed systems. The team processes over a billion events daily.

What you'd actually do

  1. Develop first-class clients for native languages like C and C++, as well as integrations for popular frameworks in Gaming, IoT and high performance applications
  2. Work in the _Game Dev Experience (GDX)_ team to improve and evolve our native, game engine and console products
  3. Puzzle over unique challenges in the fields of compilers, debugging, operating system internals, low-level optimization, and distributed systems
  4. Use a variety of programming languages, systems, and technologies to own and solve problems related to mission critical software of Sentry (C and C++ — but also Rust, Python, .NET and JavaScript)
  5. Collaborate with Infrastructure and Operations teams to build solutions that scale (we process over a billion events every day)
  6. Write unit and integration tests that ensure the correctness of your work, as well as strong documentation to help educate both peers and customers

Skills

Required

  • 5+ years relevant experience
  • Experience in writing high performance native server, desktop-applications or libraries
  • Experience in programming languages such as C and C++

Nice to have

  • Game engines (Unreal, Unity, Godot)
  • Gaming Consoles (PlayStation, Xbox, Nintendo Switch)
  • Rust
  • .NET

What the JD emphasized

  • mission critical software
  • high performance native server, desktop-applications or libraries
  • C and C++