Senior Software Engineer Data Access

Roblox Roblox · Consumer · San Mateo, CA · Software Engineering

Senior Software Engineer for Data Access at Roblox, responsible for architecting and building the next-generation managed OLTP data access layer for extreme scale, global availability, and security. Focuses on core infrastructure for high query throughput and reliable, low-latency data access.

What you'd actually do

  1. Partner with Product, Engineering, and Security teams to define long‑term strategy and technical requirements for the Data Access platform.
  2. Lead the architecture, implementation, and operation of our storage Infra‑as‑a‑Service offerings, setting the engineering bar for scalability, reliability, and system hardening across teams.
  3. Improve and scale our large distributed 24x7 services and deliver features with urgency, cost efficiency, zero down time, and high reliability.
  4. Design and build frameworks or tools to automate development, testing, deployment, management, and monitoring of mission critical services.
  5. Collaborate with partner teams, producing project work plans, measurable metrics, delivery milestones, rollout plans, oncall alerts, and runbooks while leveraging existing technology stack.

Skills

Required

  • Designing and delivering large-scale distributed systems handling millions of real-time requests per second
  • Deep data management knowledge in RDBMS (CockroachDB, SQL Server, Postgres, MySQL), Caching (Redis), Kafka, KV store (DynamoDB, Cassandra)
  • Building deployment pipelines on top of container orchestrators like Kubernetes or Nomad and service discovery systems like Consul
  • Programming languages like Rust, Go, Java, or C++
  • Telemetry stacks, like Grafana, Prometheus, AlertManager, and Kibana
  • BS degree (or equivalent professional experience) in Computer Science, with at least 3 years of hands-on experience

What the JD emphasized

  • global availability
  • large-scale
  • highly technical
  • business-critical
  • strong technical leadership