Senior System Software Engineer for Cloud – Geforce Now Platform

NVIDIA NVIDIA · Semiconductors · Santa Clara, CA

Senior System Software Engineer for NVIDIA's GeForce NOW Cloud Gaming service, focusing on designing, building, and scaling distributed cloud-based systems and Kubernetes infrastructure. The role involves influencing technology stack, driving automation, monitoring, and performance tuning for a high-performance SaaS/PaaS platform.

What you'd actually do

  1. Design, build, and scale distributed cloud-based systems for a high-performance SaaS/PaaS platform.
  2. Collaborate cross-functionally to drive new features, optimize existing systems, and enhance overall platform reliability.
  3. Influence the technology stack, architecture, and development methodology.
  4. Drive automation, monitoring, and performance tuning.
  5. Mentor team members and drive best practices in Kubernetes, observability, and infrastructure automation.

Skills

Required

  • Golang
  • C++
  • Kubernetes
  • Docker
  • Terraform
  • distributed systems
  • backend services
  • microservices
  • RESTful APIs
  • gRPC APIs
  • observability

Nice to have

  • Python
  • Java
  • EKS
  • GKE
  • AKS
  • containerd
  • Pulumi
  • Helm
  • Kustomize
  • MCP APIs
  • Codex
  • Claude Code
  • cloud-scale analytics

What the JD emphasized

  • 12+ years delivering SaaS/PaaS focusing on software development and Kubernetes infrastructure automation
  • Extensive experience with Golang and C++
  • Experience with container orchestration (Kubernetes, EKS, GKE, AKS), containers (Docker, containerd), and Infrastructure as Code (Terraform, Pulumi, Helm, Kustomize).
  • Deep knowledge of cloud infrastructure, distributed system design, and Kubernetes-native patterns.
  • Proven experience in developing and scaling RESTful , gRPC, MCP APIs and backend services.
  • Strong self-initiative, interpersonal skills, adaptability, and experience writing testable, maintainable, performant codebases with focus on observability and collaboration skills across teams and time zones.