Senior Technical Artist, AI / Artiste Technique Sénior, Ia

Unity Unity · Enterprise · Canada · Remote · Engineering

This role focuses on designing and building AI-driven workflows, pipelines, and tools to revolutionize game creation within Unity. It involves integrating AI agents with game assets, rapid prototyping of AI-powered game systems, and bringing real-world assets into real-time applications, with an emphasis on AI-assisted game creation and LLM datasets.

What you'd actually do

  1. Designing and developing workflows, pipelines, and tools to support AI-assisted game creation.
  2. Integrating assets from art & design teams and implementing features that allow AI agents to interact with and enhance them.
  3. Rapidly prototyping ideas and AI-powered game systems to explore new gameplay experiences.
  4. Developing solutions to bring real-world assets and data into real-time applications.
  5. Researching and experimenting with emerging technologies to push the boundaries of AI in games.

Skills

Required

  • Experience in game development, preferably with Unity.
  • Strong artistic talent and a portfolio demonstrating creativity and technical skill.
  • Strong experience designing and building AI-driven workflows
  • Experience with LLM datasets and benchmarking
  • Solid understanding of one or more 3D creation suites (Maya, Blender, etc.).
  • Experience with 3D model optimization and real-time performance considerations.
  • Familiarity with art production workflows such as modeling, texturing, rigging, animation, or lighting (HDRP/URP).
  • Intermediate skills in C# or another programming language.
  • Ability to rapidly prototype ideas and iterate based on feedback, particularly in AI-assisted workflows.

Nice to have

  • Production experience developing AR/VR applications for headset platforms.
  • Knowledge of rendering performance and optimization techniques.

What the JD emphasized

  • AI-driven workflows
  • AI-assisted game creation
  • LLM datasets

Other signals

  • AI-driven workflows
  • AI-assisted game creation
  • AI agents
  • LLM datasets
  • prototyping AI-powered game systems