Senior Technical Product Manager, Pipeline Applications & Collaboration

Unity Unity · Enterprise · Montreal, QC · Product Management

Senior Technical Product Manager for Unity Pipeline, focusing on transforming real-time 3D experience creation by decoupling pipeline interaction from the Unity Editor. The role involves building an open, cloud-based ecosystem to enable seamless querying, modification, versioning, and deployment of content, unlocking agentic workflows and empowering non-developer roles. Responsibilities include researching user needs, collaborating with users and partners on product validation, assembling product roadmaps, and ensuring cross-team alignment.

What you'd actually do

  1. Research user needs for the current and future target markets, specifically focusing on how users collaborate using Annotations, Deep Links, Web Viewers, and the Unity Hub.
  2. Engage with users and partners to collaborate on product validation for building a frictionless 2nd-party (customer-built) and 3rd-party tool ecosystem.
  3. Collaborate across roles and teams to ensure our plans fulfill the most needed user outcomes, actively minimizing coordination costs and handoff friction when moving between different applications.
  4. Assemble and communicate 1-2 year product roadmaps for the user experience and collaboration tooling of the Unity Pipeline.

Skills

Required

  • Product Management experience to independently use the right PM techniques for driving ecosystem growth and collaboration tooling.
  • Experience with professional game production, to rapidly understand our users’ needs for seamless cross-disciplinary teamwork and rapid iteration.
  • Strong capabilities in collaboration and driving alignment across teams who may have different goals and priorities.

Nice to have

  • Storytelling and visual presentation abilities to distill sophisticated topics into clear and concise communications.
  • Technical background sufficient to learn and engage in analysis of possible technical solutions to desired real-time 3D outcomes and collaboration architectures.

What the JD emphasized

  • unlocking agentic workflows