Soc Design Engineer

Intel Intel · Semiconductors · California, Folsom, United States +1

Develops logic design, RTL coding, and simulation for graphics IPs (graphics, compute, display, media) for GPU IP block integration in full chip designs. Participates in architecture and microarchitecture definition, optimizes logic for power, performance, area, and timing, and ensures design integrity. Reviews verification plans, drives unit level verification, and resolves failing RTL tests. Supports SoC customers for high-quality GPU block integration.

What you'd actually do

  1. You will be responsible for designing and/or integrating IP for a discrete graphics SoC.
  2. You will be working or assisting in architecture, design, implementation, formal verification, emulation and validation of discrete graphics SoC products, including:
  3. Creating a design to produce key assets that help improve product KPIs for discrete graphics products.
  4. Working with SoC Architecture and platform architecture teams to establish silicon requirements.
  5. Making appropriate design trade off balancing risk, area, power, performance, validation complexity and schedule.

Skills

Required

  • Verilog and system verilog
  • Synthesizeable RTL
  • Modern design techniques
  • Energy-efficient/low power logic design
  • Power analysis
  • Computer Architecture
  • GPU

Nice to have

  • FPGA emulation
  • silicon bring-up
  • characterization and debug
  • multiple tape-outs reaching production with first pass silicon

What the JD emphasized

  • 4+ Years relevant experience in the semiconductor industry
  • 3+ years relevant experience in the semiconductor industry
  • 4+ years of experience in/with: Verilog and system verilog, synthesizeable RTL
  • 4+ years of experience in/with: Modern design techniques and energy-efficient/low power logic design and power analysis
  • 4+ years of experience in/with: Computer Architecture
  • 4+ years of experience in/with: GPU
  • Experience with FPGA emulation, silicon bring-up, characterization and debug
  • Experience in multiple tape-outs reaching production with first pass silicon