Software Engineer Iii, Ios Xr

Google Google · Big Tech · Seattle, WA +1

Software Engineer III, iOS XR role focused on building real-time speech translation experiences for AR glasses, leveraging Gemini-based translation models and generative AI tools to accelerate development. The role involves adapting and launching first-party iOS applications, ensuring native XR support, and collaborating with UX, PM, and other Google teams.

What you'd actually do

  1. Adapt, build, and launch first-party applications and experiences for iOS phones paired with next-generation wearables, using familiar iOS development tools.
  2. Leverage generative AI tools to accelerate the end-to-end engineering life-cycle, including prototyping, automated test generation, and code optimization for wearable experiences.
  3. Ensure XR support feels native and idiomatic to iOS, leveraging modern mobile development practices, such as MVVM, and the Glasses Software Development Kit (SDK).
  4. Partner with User Experience (UX) and Product Management (PM) teams to define, prototype, and test experiences to understand user value and identify areas for improvement.
  5. Collaborate with other Google teams (Google Translate, etc.) to build features that leverage the best of Google products and services.

Skills

Required

  • Swift
  • Objective-C
  • iOS application development
  • Android development

Nice to have

  • data structures
  • algorithms
  • Java
  • Bluetooth
  • wearables development

What the JD emphasized

  • Gemini-based translation models
  • real-time speech translation
  • AI and XR convergence

Other signals

  • Gemini-based translation models
  • real-time speech translation
  • AI and XR convergence