Software Engineer Iii, Mobile Xr

Google Google · Big Tech · Seattle, WA +1

Software Engineer III, Mobile XR at Google, focusing on building AR glasses applications that integrate AI, particularly Gemini-based translation models, for real-time speech translation and other helpful experiences. The role involves adapting and launching first-party apps for mobile platforms, leveraging Generative AI tools for development acceleration, and ensuring native XR support.

What you'd actually do

  1. Adapt, build, and launch first-party apps/experiences for Android/iOS phones paired with next-generation wearables using familiar Android/iOS development tools.
  2. Leverage Generative AI tools to accelerate the end-to-end engineering lifecycle, including rapid prototyping, automated test generation, and code optimization for wearable experiences.
  3. Ensure XR support feels native and idiomatic to the platform, leveraging modern mobile development practices (e.g., MVVM) and the best of the Glasses SDK.
  4. Work closely with UX and PM to define, prototype, and test experiences to discover what experiences users value the most and how to improve the experiences to provide more value to users.
  5. Collaborate with other Google teams (Google Translate, etc.) to build features that leverage the best of Google products and services.

Skills

Required

  • Kotlin programming language
  • Android development

Nice to have

  • data structures and algorithms
  • Android or iOS applications development
  • Java or Swift/Objective-C
  • Bluetooth or development for wearables

What the JD emphasized

  • AI-native SWEs

Other signals

  • AI-native SWEs to develop applications for a novel computing platform, AR glasses
  • convergence of AI and XR
  • Gemini-based translation models
  • Leverage Generative AI tools to accelerate the end-to-end engineering lifecycle