Software Engineer Iii, Spatial Ai, Xr

Google Google · Big Tech · Zürich, Switzerland

Software Engineer III, Spatial AI, XR role focused on full-stack productionization and technical integration of on-device AI products for XR devices. Responsibilities include object tracking pipelines, API design, platform optimizations, and ensuring AI product quality and performance on target devices.

What you'd actually do

  1. Drive the bring-up of critical object tracking systems, including development and power profiling.
  2. Lead the design and definition of Application Programming Interfaces (APIs), ensuring efficient data bridging between perception modules and system-level platforms.
  3. Implement and integrate platform-specific optimizations to achieve significant performance gains on target platforms.
  4. Validate core technical approaches for enabling high-performance Artificial Intelligence (AI) products to ensure successful on-device productization.
  5. Lead the implementation of core product quality enhancements and performance optimization strategies.

Skills

Required

  • Python
  • C++
  • large-scale infrastructure
  • distributed systems
  • networks
  • compute technologies
  • storage
  • hardware architecture

Nice to have

  • power profiling
  • performance optimization for mobile or wearable platforms
  • on-device validation and productization of AI-driven capabilities
  • cross-functional integration
  • bridging data between proprietary systems
  • full-stack productionization of technical features

What the JD emphasized

  • on-device productization
  • on-device validation
  • performance optimization

Other signals

  • on-device AI
  • object tracking
  • productionization
  • performance optimization