Staff Software Engineer, AI Interactions for Ios, Xr

Google Google · Big Tech · San Jose, CA +2

Staff Software Engineer focused on building AI-powered interactions for next-generation Augmented Reality (AR) devices, specifically integrating Google's Gemini experiences with multimodal inputs for devices like smart glasses and VR headsets. The role involves leading technical roadmaps, collaborating across teams, and developing advanced technologies at the intersection of AI and XR.

What you'd actually do

  1. Lead a team to own and drive the technical road map, implementation, and delivery of critical features for next-generation Augmented Reality (AR) devices.
  2. Empower the team to collaborate across organizations and cross-functionally with UX, product, design, research to identify key technologies, establish milestones, and progress solutions from concept to launch.
  3. Collaborate across product areas to develop, leverage, and de-risk advanced technologies to deliver solutions.
  4. Evaluate and develop technologies and its product application to help support next generation product features, specifications and system architecture.
  5. Be responsible for fostering technical excellence and ensure judgement in balancing immediate needs with long-term health. Guide junior engineers in adopting standard procedures for software development and architecture. Drive code quality, testing strategies, and ensure long-term maintainability.

Skills

Required

  • iOS application development
  • software development

Nice to have

  • AI and agentic development
  • Swift
  • Kotlin
  • Dart/Flutter
  • mobile app development
  • mobile development
  • Google Mobile Apps
  • Google Mobile Services
  • resource-constrained devices

What the JD emphasized

  • AI and agentic development

Other signals

  • AI-powered interactions
  • Gemini experiences with multimodal inputs
  • convergence of AI and XR
  • AI and agentic development