Staff Software Engineer, Games, Inception, Deepmind

Google Google · Big Tech · London, United Kingdom

Staff Software Engineer at Google DeepMind's Inception group, focused on building AI-powered interactive experiences for games. The role involves designing and implementing generative models and agentic workflows into game mechanics, leading integration of streaming models into game engines, and architecting 0-to-1 systems. Requires strong technical leadership, game tech R&D experience, and experience with AI/ML integration.

What you'd actually do

  1. Design and implement technical foundations to integrate generative models and agentic workflows as core gameplay mechanics.
  2. Lead the integration of streaming models into game engines, ensuring high-fidelity and low-latency user experiences.
  3. Partner with designers and researchers to creatively solve early-stage bottlenecks and mask latency or consistency issues in probabilistic models.
  4. Build internal tools and establish best practices to empower the team to efficiently experiment with complex AI pipelines.
  5. Create secure, compliant pipelines for data management, model testing, and deployment within experimental environments.

Skills

Required

  • C++
  • Python
  • JavaScript
  • technical leadership
  • full software development Life Cycle (SDLC)
  • game tech research and development
  • AI/ML
  • procedural generation
  • advanced engine optimization
  • architecting 0-to-1 systems

Nice to have

  • training ML models
  • integrating generative AI into consumer-facing products
  • high-performance web frontends
  • interactive browser-based experiences
  • open-source projects
  • modern game engines (Unreal, Unity, Godot)
  • proprietary internal frameworks
  • Google’s internal infrastructure (google3)
  • development workflows

What the JD emphasized

  • build breakthrough experiences
  • move beyond traditional game engineering to create interactive experiences that wouldn’t be possible without AI
  • architecting 0-to-1 systems
  • Experience training ML models or integrating generative AI into consumer-facing products

Other signals

  • integrating generative models and agentic workflows as core gameplay mechanics
  • Lead the integration of streaming models into game engines
  • architecting 0-to-1 systems
  • Experience training ML models or integrating generative AI into consumer-facing products