Staff Software Engineer, Pixel Graphics

Google Google · Big Tech · Warsaw, Poland

Staff Software Engineer for Pixel Graphics at Google, focusing on GPU driver development and graphics software for Pixel devices. The role involves technical leadership, feature development, performance improvements, and collaboration with hardware and software teams.

What you'd actually do

  1. Provide technical leadership on projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google.
  2. Influence, coach and manage a distributed team of engineers.
  3. Facilitate alignment across teams on goals, outcomes, and timelines. Work with product and engineering teams to define the role and requirements of the GPU in future product designs.
  4. Develop GPU graphics and compute technologies spanning the full GPU software stack.
  5. Evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.

Skills

Required

  • GPU drivers
  • embedded programming in C
  • GPU and Mobile GPU

Nice to have

  • Kernel Drivers
  • C++
  • Android