System Software Engineer - GPU

NVIDIA NVIDIA · Semiconductors · Santa Clara, CA

System Software Engineer at NVIDIA working on next-generation computing and graphics products, focusing on building applications to stress GPUs and HPC servers. Responsibilities include crafting software tools and infrastructure for chip development, validation, and productization, assessing new hardware features, and architecting manufacturing diagnostic tests using CUDA and Vulkan extensions. Requires strong C++ skills, knowledge of OS fundamentals, hardware architecture, and parallel computing concepts.

What you'd actually do

  1. Working closely with architecture, hardware and driver teams through the product development life cycle of computing and graphics processors, as well as compute products.
  2. Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization.
  3. You will assess new hardware features and architect manufacturing diagnostic tests using pre-beta CUDA and Vulkan extensions.
  4. Explore ways to use high level compute & graphics programming APIs to stress specific units and flows at a GPU and system level.
  5. This job will require an understanding of our hardware and software architectures.

Skills

Required

  • BS or MS degree in Electrical Engineering, Computer Engineering, Computer Science (or equivalent experience)
  • 2+ years proven experience in a related hardware/software position
  • Strong C/C++ programming skills
  • Understanding of PC architecture
  • Ability to work close to the hardware
  • Very strong problem solving and debugging skills
  • Ability to self-manage
  • show leadership
  • good interpersonal skills

Nice to have

  • Parallel Computing
  • PCIE
  • Nvlink
  • server product technologies like Infiniband, Ethernet
  • Previous experience of working on a large system software code base

What the JD emphasized

  • strong C++ programming skills
  • thorough knowledge of graphics concepts and algorithms
  • solid foundation of systems software with emphasis on OS fundamentals
  • deep understanding of current generation hardware architecture
  • meticulous engineering practices are a requirement