System Software Engineer, GPU Development Tools

NVIDIA NVIDIA · Semiconductors · Shanghai, China

System Software Engineer role focused on developing and improving core infrastructure for GPU development, including chip models, test APIs, and trace generation workflows. Requires strong C/C++ and experience across GPU, driver, and application stacks.

What you'd actually do

  1. This role will require you to play a critical part in every stage of development of a GPU!
  2. Improve the daily workflows of the world’s top chip modelers and designers to help produce the next greatest generation of GPUs.
  3. Empower GPU architects to understand application performance today and model competition-destroying performance for tomorrow.
  4. Coordinate with architecture and software teams to enable functional and performance testing for the next architecture.

Skills

Required

  • Bachelor's or higher degree in Computer Science, Computer Engineering, or related major
  • 2+ years of experience
  • Aptitude to work across the GPU, driver, and application stacks
  • Strong C/C++
  • Fluent in written and spoken English

Nice to have

  • Python programming experience
  • AI related knowledges
  • Know-how working on operating system kernels or writing device drivers with strong systems-level debugging skills
  • A knowledge of GPU APIs such as DirectX, CUDA, Vulkan or OpenGL
  • Experience with chip and/or system simulation
  • Deep understanding of systems architecture: CPU, GPU, memory, display, buses, kernel internals
  • Advanced programming expertise with full-stack web based visualization technologies

What the JD emphasized

  • Strong C/C++ is a must-have capability