Ui/ux Sound Designer - RL Design

Meta Meta · Big Tech · Burlingame, CA

Meta is looking for an experienced Interaction (UI/UX) Sound Designer to create audio and haptics experiences for their Reality Labs devices and software. The role involves leading complex audio projects, defining sonic experiences, using and developing AI tools to improve workflows, establishing sound design systems, and collaborating with various teams to ensure product consistency and innovation. The designer will be involved in all stages of the design process, from concept to implementation and testing, with a focus on shipping high-quality user experiences.

What you'd actually do

  1. Lead and drive complex interaction audio design + haptics projects through completion
  2. Craft unique, memorable, and landmark sonic experiences for the 3+ billion people who use Meta technologies
  3. Use your proven understanding of UI/UX sound design to define and distill broad concepts into actionable deliverables
  4. Navigate and develop complex AI tools and processes to increase sprint velocity
  5. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being one of the go-to experts for all things sound, including design standards, best practices, and implementation guidelines

Skills

Required

  • 8+ years creating UX sonic experiences for future hardware and immersive software
  • Demonstrated experience creating bespoke interaction sound design for high-profile products
  • In-depth experience working with Pro Tools and/or other professional DAWs
  • Experience with sound design synthesis, latest plugins, and foley recording
  • Understanding of human-centered design
  • Experience troubleshooting and problem solving complex technical issues
  • Understanding of Design Systems and systems thinking
  • Experience testing implementation of sounds
  • Experience managing, scoping, and communicating project milestones and deliverables
  • Demonstrated time-management and organizational skills to meet delivery specifications and deadlines
  • Experience communicating effectively with technical teams and software developers to ensure seamless and efficient sound implementation
  • Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
  • Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)
  • Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
  • Experience with audio middleware (Wwise, FMOD)
  • Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
  • Experience prototyping and presenting in product design tools (Figma)
  • Experience designing UI/UX audio specifically for AR and VR experiences
  • Proven experience distilling broad concepts into actionable deliverables for AI behaviors and interactions
  • Experience creating audio for system-level software development

Nice to have

  • Video editing skills (Premier Pro, Final Cut, Avid, etc)
  • Experience mixing in a variety of formats, including spatial audio
  • Accessibility requirements

What the JD emphasized

  • AI tools and processes
  • AI tools to optimize/redesign workflows
  • responsible, ethical AI practices
  • ongoing AI skill development
  • prompt/context engineering
  • agent orchestration