Vfx Artist

Disney Disney · Media · Glendale, CA +1

This role is for a VFX Artist to create visual effects for a groundbreaking game experience within Disney Digital Entertainment. The artist will collaborate with other teams to visualize gameplay, magical powers, and transformations, implement and integrate VFX in-game, and iterate on assets. Experience with Unreal Engine 5, Niagara, Maya, Substance, and Photoshop is required, with Houdini being a plus. A portfolio demonstrating real-time VFX is essential.

What you'd actually do

  1. Collaborate with artists, designers, and engineers to visualize incredible gameplay, magical powers, and amazing transformations based on Disney’s robust portfolio of characters and worlds, including Disney/Pixar, 20th Century, Marvel, and Star Wars.
  2. Add life, movement, and color to our worlds through atmospherics, weather, and environmental effects created in Unreal Engine 5, Niagara, and other tools.
  3. Work alongside the Lead and other VFX Artists to carefully implement, integrate, troubleshoot, and ensure the visual fidelity and performance of VFX in-game.
  4. Iterate on game assets with fellow artists via paint overs, studies, and group critiques.
  5. Serve as a key member of a growing game development team at Disney.

Skills

Required

  • 3 years of game development experience
  • 2 years as VFX Artist
  • Strong understanding of 3D graphics, shaders, particle systems, physics, ribbons, etc.
  • Keen sense of VFX movement, animation, timing, impact, and anticipation.
  • Ability to visualize effects with or without concept art
  • Ability to create VFX textures, materials, and geometry from scratch, matching a broad range of styles.
  • Collaborate with game design and your lead to prototype, create, and refine effects that support and communicate gameplay.
  • Proficiency with Maya, Substance, Photoshop, and/or equivalent 3D and 2D software.
  • Willingness to communicate effectively about updates, issues, and concerns with leadership and production.
  • Enjoy creative problem-solving and building something new and innovative.
  • Value building and being part of an inclusive and positive team culture.
  • Bachelor’s degree in Art and/or Design or equivalent combination of education and experience.

Nice to have

  • Experience with Unreal Engine 5 / UEFN (Unreal Editor Fortnite), and Niagara in a production environment
  • Proficiency with Houdini and/or other VFX simulation tools
  • Hand-painted effects or realism through simulated assets

What the JD emphasized

  • 3 years of game development experience
  • 2 years
  • Unreal Engine 5 / UEFN (Unreal Editor Fortnite), and Niagara in a production environment preferred