AMD currently has 35 active AI-related job listings. The majority of these roles, 66%, are focused on serving infrastructure. Engineering is the dominant function, with 32 positions. Frequent technical tags include model_serving, inference_infra, and evals, suggesting a focus on the deployment and evaluation of AI models. In the last 30 days, AMD posted 37 new AI roles.
AMD currently has 59 active AI-related roles in our index. The most common open titles are: DC-GPU Performance Modeling Engineer (3), Sr. Software Development Engineer (3), Data Center Engineer (2), MTS Software Development Engineer (2), Software Development Engineer (2). Most positions are in Engineering and Research.
AMD's active AI hiring is concentrated in: serving infrastructure (78%), data (10%), agents (5%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.
AMD is hiring AI talent in: United States (30 roles), India (13 roles), Poland (5 roles), China (5 roles).
Job postings at AMD most frequently mention: GPU Computing, Computer Architecture, Python, C++, PyTorch.
In the past 30 days, AMD has posted 70 new AI-related roles.
| Title | Stage | AI score |
|---|---|---|
| Sr. Manager Software Development Senior Manager of Graphics Research to lead a team of researchers and engineers advancing GPU architecture, graphics algorithms, rendering technologies, and visual computing. The role involves defining research strategy, investigating next-generation rendering techniques, overseeing GPU architecture graphics features, and transitioning innovations into products. It also includes evaluating and integrating AI/ML-driven graphics techniques, managing and mentoring the team, and communicating progress to stakeholders. The role is at the intersection of cutting-edge research and product impact. | ShipPost-train | 7 |
| Software Development Eng. Software Development Engineer at AMD focused on architecting Machine Learning Models for Generative AI, with a specialization in graphics technology. Requires strong Python/C/C++ skills and expertise in ML techniques, particularly around model architecture and applications in graphics. Experience with model distillation and image upscaling is preferred. |
| Post-train |
| 7 |
| Applied AI & GPU Software Engineer Software Engineer focused on deploying and optimizing machine learning inference for commercial applications in content creation and CAE spaces, targeting performance and efficiency across heterogeneous platforms (GPU, NPU, CPU). | Serve | 7 |
| Senior Machine Learning Data Engineer Senior ML Data Engineer responsible for defining, designing, and driving the development of next-generation machine learning data infrastructure, including feature stores, training data pipelines, and data lakes. Focuses on scalable data pipeline design, ML platform excellence, and enabling the delivery of AI technologies. | Data | 7 |
| Principal Software Development Engineer. Software engineer at AMD Advanced Rendering and Engineering focused on transforming AI/ML prototypes into mature products for game development. Requires strong background in GPU/APU programming, C++, and machine learning, with experience in optimizing and packaging compute shader and C++ code. | Serve | 5 |
| Senior Test Automation Engineer Senior Test Automation Engineer to build and own testing infrastructure for ML training data generation systems, focusing on distributed job orchestration, compute platform reliability, CI/CD, and validation of rendering output data. | Data | 5 |
| Program Manager Program Manager for AMD's Software Ecosystem Enablement team, focusing on graphics and AI-accelerated software. The role drives the development of research-driven, real-time, performance-sensitive software and leading-edge technologies including machine learning research. Responsibilities include defining roadmaps, end-to-end program planning and execution from research to product release, tracking execution, risks, and dependencies, and ensuring ecosystem readiness. The role requires technical fluency to engage with engineers and researchers, understanding of AI/ML techniques, and the ability to use AI tools for execution. | ShipData | 5 |
| Software Validation Engineer Software Validation Engineer at AMD focused on validating and optimizing graphics technologies like upscaling, frame generation, and ML-driven rendering. The role involves designing and maintaining automated validation frameworks, performing testing in Windows/Linux, and optimizing CI/CD workflows. It requires strong Python and test automation skills, understanding of rendering pipelines, and experience with graphics debugging tools. The role contributes to shipping AI-enhanced graphics features to consumers. | Ship | 5 |
| Lead Validation Engineer Lead Validation Engineer at AMD focusing on next-generation ML-powered gaming technologies like upscaling and frame generation. The role involves owning end-to-end validation strategy, architecture, and execution for these complex features, ensuring visual quality, stability, and scalability. Responsibilities include defining validation direction, mentoring engineers, and partnering with research and productization teams. The role also emphasizes leading the adoption of AI-driven solutions to improve validation efficiency. | Ship | 5 |
| Software Development Engineer - Advanced Graphics Programs Software Development Engineer at AMD focused on advanced graphics programs, aiming to shape cutting-edge software for gaming experiences optimized for AMD hardware. The role involves collaborating with research engineers and external partners to turn prototypes into production-ready solutions, optimizing code, and contributing to core engineering tasks. Familiarity with machine learning concepts and libraries is preferred. | — | 2 |
| Browser Optimization Engineer AMD is seeking a Browser Optimization Engineer to improve real-world browser performance on Chromium-based platforms. The role involves identifying and resolving performance bottlenecks in subsystems like Blink, V8, Skia, and GPU layers, collaborating with various teams to deliver measurable gains in page load, rendering, JavaScript execution, and responsiveness. The engineer will use profiling and tracing tools to analyze CPU, memory, GPU, and power usage, and contribute optimizations to Chromium or related codebases. | — | 0 |
| GPU SDK Engineer. This role focuses on designing, developing, and maintaining GPU SDK components and libraries for graphics and compute applications. It involves implementing rendering techniques, optimizing GPU workloads, developing API interfaces, and collaborating with various stakeholders. The role requires strong C++ and HLSL skills, understanding of GPU pipelines, and experience with profiling tools. | — | 0 |
| Compiler Performance Engineer This role is for a Senior Compiler Performance Engineer at AMD, focusing on improving the performance of applications and benchmarks on AMD platforms by analyzing compiler-generated code, refactoring code for optimizations, and working with compiler specialists. The role involves identifying performance bottlenecks, researching efficient methods, and contributing to open-source projects. While the company mentions AI and its own AI policy, this specific role is centered on general compiler performance engineering, not AI model development or research. | — | 0 |
| Software Performance Engineer Software Performance Engineer at AMD focused on improving the performance of key applications and benchmarks by building and maintaining automation, writing hardware-aware workloads, and developing cross-platform code. The role involves performance optimization and analysis across CPU, GPU, memory, storage, and other devices. | — | 0 |
| Lead Software Performance Engineer Lead Software Performance Engineer at AMD, focused on benchmarking and automation for next-generation computing platforms, including AI-driven experiences. Responsibilities include designing and evolving benchmarking infrastructure, analyzing system behavior, and collaborating with cross-functional teams to influence product direction and optimize performance. | — | 0 |
| Software Development Eng. Software Development Engineer at AMD focused on improving the performance of key applications and benchmarks by working with hardware and software specialists, applying a data-minded approach, staying informed of trends, designing new technologies, participating in hardware bring-ups, and debugging/fixing issues. | — | 0 |
| Software Performance Engineer Software Performance Engineer at AMD focused on improving the performance of key applications and benchmarks on AMD platforms. This role involves identifying and analyzing performance bottlenecks, designing solutions, and collaborating with architecture specialists and software vendors. The engineer will also contribute to open-source projects and stay informed about software and hardware trends. | — | 0 |
| SIMD Software Engineer Software Engineer at AMD focused on optimizing application performance using SIMD intrinsics and understanding CPU architecture. The role involves identifying bottlenecks, designing solutions, and contributing to open-source projects to improve performance on AMD platforms. | — | 0 |
| Software Development Eng. Software Performance Engineer at AMD focused on improving the performance of key applications and benchmarks on AMD platforms. This role involves identifying performance bottlenecks, designing solutions, and working with partners and architecture specialists to optimize performance. The role also involves contributing to open-source projects and staying informed about software and hardware trends. | — | 0 |
| DevOps Engineer DevOps Engineer to drive the design, provisioning, and scalability of next-generation infrastructure, focusing on on-premises architecture, capacity planning, and system reliability. This role supports engineering and product development environments, collaborates with hardware, software, and security teams, and participates in incident response. | — | 0 |
| Lead Rendering Development Engineer. | — | — |
| GameDev Software Development Eng. | — | — |
| Principal Software Architect, Graphics & Machine Learning | — | — |
| Lead Data Engineer. | — | — |
| Graphics and Machine Learning Architecture Modeling Engineer | — | — |
| Graphics and Machine Learning Inference Engineer | — | — |
| Neural Rendering Research Inference Engineer – Advanced Graphics Programs | — | — |