Robotics · Autonomous-vehicle software
Applied Intuition currently has 63 active AI-related roles in our index. The most common open titles are: Applied Perception Engineering Lead (2), Autonomy Integration Software Engineer, C++ Software Engineer (Autonomous Systems), C++ Software Engineer - Autonomy/Physical AI, Data & ML Pipeline Software Engineer. Most positions are in Engineering and Research.
Applied Intuition's active AI hiring is concentrated in: agents (32%), data (19%), serving infrastructure (14%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.
Applied Intuition is hiring AI talent in: United States (58 roles), South Korea (2 roles), United Kingdom (1 role).
Job postings at Applied Intuition most frequently reference: model serving, multimodal, inference infra, agent orchestration, vision.
In the past 30 days, Applied Intuition has posted 10 new AI-related roles. That is a +25% change versus the prior 30 days (8 → 10).
| Title | Stage | AI score |
|---|---|---|
| Research Engineer - Reinforcement Learning, Self-Driving Research Engineer role focused on Reinforcement Learning for self-driving and robotics applications. Involves research on RL training infrastructure, self-play RL, VLA post-training, and deploying algorithms for mass production vehicles. Requires strong Python, PyTorch, computer vision, robotics, and distributed ML skills. | Post-trainServe | 9 |
| Research Intern - Reinforcement Learning, Robotics Research Intern role focused on reinforcement learning for robotics, including large-scale closed-loop RL and VLA post-training, with the goal of contributing to high-quality research publications. | Post-trainAgent |
| 9 |
| Research Scientist - Reinforcement Learning, Self-Driving Research Scientist role focused on Reinforcement Learning for autonomous driving and robotics, involving large-scale self-play RL, VLA post-training, and closed-loop RL. The role involves research publications and collaboration with engineering teams to deploy algorithms into products. | Post-trainAgent | 9 |
| Research Intern - Reinforcement Learning, Self-Driving Research Intern role focused on Reinforcement Learning for self-driving and robotics applications, involving large-scale self-play RL, VLA post-training, and closed-loop RL. The role emphasizes research publications and collaboration with scientists and engineers. | Post-trainAgent | 9 |
| Research Scientist - Reinforcement Learning, Robotics Research Scientist role focused on Reinforcement Learning (RL) and Vision-Language Model (VLA) post-training for robotics and autonomous systems, with an emphasis on dexterous manipulation. The role involves conducting research, publishing in top-tier conferences, and collaborating with engineering teams to deploy algorithms. Requires a strong research record in RL and VLA for robotics, with a relevant MSc or PhD. | Post-trainAgent | 9 |
| Robotic Software Engineer, Perception Robotic Software Engineer focused on developing, integrating, and maintaining real-time AI/ML sensor algorithms for autonomous vehicles. This role involves creating interfacing software for various sensors (EO, IR, acoustics, radar, RF), deploying containerized solutions, and collaborating with autonomy and customer teams. Experience with sensor physics, ML training/deployment, and Linux/Docker is required. | Post-trainServe | 8 |
| ML Perception Software Engineer ML Perception Software Engineer for autonomous vehicles/robots, focusing on building perception modules, world representations, and ML/CV algorithms for self-driving vehicles. Involves training, testing, and deploying algorithms from data collection to production. | Post-trainServe | 8 |
| Robotic Software Engineer, Perception Robotic Software Engineer focused on developing, integrating, and maintaining real-time AI/ML sensor algorithms for autonomous vehicles. This role involves creating interfacing software for various sensors, collaborating with autonomy teams, deploying solutions to embedded systems, and interacting with customers for use case understanding and issue triage. | Post-train | 7 |
| Senior Neural Rendering Software Engineer Senior Neural Rendering Software Engineer to own end-to-end development and optimization of neural rendering systems, including 3D Gaussian-based representations and other learned scene representations, across multiple products and sensor modalities. Design and scale GPU pipelines using CUDA for neural scene training, inference, and real-time rasterization. Architect and optimize multi-threaded C++ systems for scene management, streaming, scheduling, and CPU-side orchestration of neural and hybrid rendering workloads. Research, prototype, and productionize state-of-the-art neural rendering and reconstruction techniques. | Post-trainServe | 7 |