Unity has 38 active AI-related job listings, with a significant focus on agents, representing 32% of the roles, and serving infrastructure at 29%. The majority of these positions are within the Engineering function, with hiring concentrated in the United States. Frequent technical tags include model_serving, inference_infra, and agent_orchestration, suggesting a direction toward operationalizing AI models. In the last 30 days, Unity has posted 27 new AI roles, a substantial increase of 440% compared to the previous 30-day period.
Currently tracking 35 active AI roles, down 46% versus the prior 4 weeks. Primary focus: Serve · Engineering. Salary range $100k–$300k (avg $197k).
Unity currently has 53 active AI-related roles in our index. The most common open titles are: Senior Machine Learning Engineer, Advertiser Growth (4), Staff Machine Learning Engineer, ML Infrastructure (4), Machine Learning Engineer, Next-Generation Recommendation Systems (New Grad / PhD) (3), Senior Data Scientist (3), Senior Machine Learning Infrastructure Engineer (3). Most positions are in Engineering and Research.
Unity's active AI hiring is concentrated in: agents (36%), serving infrastructure (28%), data (19%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.
Unity is hiring AI talent in: United States (40 roles), Canada (5 roles), Israel (4 roles), China (4 roles).
Job postings at Unity most frequently reference: model serving, inference infra, recommender systems, agent orchestration, llm observability.
In the past 30 days, Unity has posted 13 new AI-related roles. That is a -62% change versus the prior 30 days (34 → 13).
| Title | Stage | AI score |
|---|---|---|
| Software Engineer, QA Software Engineer, QA for Unity Studio, a browser-based real-time 3D authoring tool. The role involves manual and exploratory testing, owning the QA process end-to-end, writing and maintaining test cases, managing defects, and collaborating with engineers, designers, and product managers to ensure a high-quality product. | — | 0 |
| Content Operations Specialist Content Operations Specialist role at Unity, focusing on maintaining marketplace and content library standards, quality, and compliance. Involves supporting reviews, collaborating with internal and external teams, and assisting with production needs. Requires understanding of quality content for game development, familiarity with game engines (Unity editor), and practical knowledge of modeling, texturing, rigging, and scripting. Strong English communication skills are essential. QA and Customer Service experience are a plus. | — | 0 |
| Quality Engineer, Graphics Quality Engineer for Unity's Platform Graphics team, focusing on testing and ensuring high-quality graphics experiences across various devices and hardware. Responsibilities include bug investigation, performance testing, and cross-functional communication. |
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| 0 |
| Gestionnaire de l’écosystème du programme de développement des compétences Unity Sénior (contrat) / Senior Unity Skills Development Program Ecosystem Manager (contract) This role is responsible for the operational infrastructure, impact measurement, and long-term community lifecycle strategy for skills development programs. The focus is on building internal systems, reporting frameworks, and community mechanisms to ensure lasting program impact, including implementing and optimizing CRM and automation systems for learner and partner data management. | — | 0 |
| Gestionnaire de l’écosystème du programme de développement des compétences Unity Sénior (contrat) / Senior Unity Skills Development Program Ecosystem Manager (contract) This role is responsible for the operational infrastructure, impact measurement, and long-term community lifecycle strategy for skills development programs. The focus is on building internal systems, reporting frameworks, and community mechanisms to ensure lasting program impact, including implementing and optimizing CRM and automation systems for learner and partner data management. | — | 0 |
| Senior Software Engineer, Apple Platform Systems Team Senior Software Engineer role focused on developing and maintaining Unity Engine support for Apple's ecosystem (iOS, iPadOS, macOS, tvOS), collaborating with the Android team to create cross-platform features for mobile games and interactive visual content. Requires strong C++, C# skills and experience in feature design, building, and maintenance. | — | 0 |