Reinforcement Learning Engineer

Apptronik Apptronik · Robotics · HQ · Advanced Technologies

Reinforcement Learning Engineer at Apptronik, a human-centered robotics company. The role focuses on implementing and deploying state-of-the-art RL algorithms for humanoid robots (Apollo) to achieve performance in locomotion and manipulation tasks on physical hardware. Responsibilities include driving the development cycle from simulation to hardware, optimizing training pipelines, mentoring junior engineers, and collaborating with robotics/hardware teams. Requires expertise in RL frameworks, Python/C++, distributed training, robot dynamics, and sim-to-real transfer. A PhD/MS in CS/Robotics and a track record of deploying learning-based policies on physical robots are preferred.

What you'd actually do

  1. Implement and deploy state-of-the-art RL algorithms to achieve ambitious, world-class performance on dynamic locomotion and manipulation tasks with physical hardware.
  2. Drive the entire development cycle, from prototyping in simulation to robustly transferring and fine-tuning policies on the robot.
  3. Optimize and scale the RL training pipeline for faster iteration, contributing to core infrastructure for high-throughput simulation and distributed training.
  4. Mentor junior engineers by providing technical guidance, conducting insightful code reviews, and sharing best practices in reinforcement learning and software development.
  5. Collaborate closely with the robotics and hardware teams to diagnose system-level issues and co-develop solutions that enable more complex learned behaviors.

Skills

Required

  • Deep, hands-on expertise (5+ years) with common RL frameworks (e.g., PyTorch, JAX) and high-fidelity physics simulators (e.g., MuJoCo, IsaacGym)
  • Mastery of Python for rapid prototyping and training, alongside strong proficiency in C++ for developing performant, deployable code.
  • Experience building or utilizing large-scale, distributed training pipelines and a strong intuition for their optimization.
  • A strong theoretical understanding of modern reinforcement learning, including deep expertise in areas like imitation learning, model-based RL, and sim-to-real transfer techniques.
  • A strong intuition for robot dynamics and controls theory, with the ability to apply these principles to guide and constrain learning-based approaches.
  • A results-oriented mindset with a passion for seeing complex algorithms work on real-world hardware.

Nice to have

  • PhD or MS in Computer Science, Robotics, or a related field, with 2+ years industry experience strongly preferred.
  • A proven track record of successfully deploying learning-based policies on physical robotic systems, especially legged robots or manipulators.
  • Demonstrated experience mentoring or providing technical guidance to other engineers in a team environment.
  • A strong publication record in relevant conferences or journals (e.g., CoRL, RSS, ICRA) is a significant plus.

What the JD emphasized

  • physical hardware
  • physical robotic systems

Other signals

  • humanoid robot
  • embodied AI
  • reinforcement learning
  • physical hardware
  • locomotion and manipulation