Software Engineer (real-time Graphics)

World Labs World Labs · AI Frontier · San Francisco, CA · Product

Software Engineer focused on real-time graphics for 3D/4D generated worlds, developing rendering solutions and integrating AI research into products. The role involves working with open-source renderers, collaborating with product engineering and research teams, and potentially contributing to agentic systems.

What you'd actually do

  1. Develop real-time graphics solutions for rendering 3D worlds using web and native graphics technologies
  2. Work closely with product engineering to help develop products for generating and manipulating 3D content
  3. Explore rendering technologies with our research scientists to advance the capabilities of 3D generative AI
  4. Support and accelerate the adoption of our open source rendering libraries such as Spark

Skills

Required

  • Deep understanding of real-time graphics
  • strong 3D graphics fundamentals
  • shader programming
  • modern graphics API stack
  • efficiently utilizing GPU hardware
  • code execution at the machine instruction level
  • modern system memory hierarchies
  • Strong track record in developing and shipping successful products
  • 6+ years of engineering experience
  • proven ability to operate effectively in startup environments
  • Experience in building user-focused web applications
  • Proficiency in modern web application technologies for frontend (e.g. Javascript, WebGL, and WebGPU)
  • strong understanding of web architecture
  • Excellent problem-solving abilities
  • strong foundation in computer science principles
  • Strong communication and collaboration skills

Nice to have

  • Strong familiarity with 3D Gaussian splatting and Level-of-Detail rendering techniques
  • Experience with 3D graphics web frameworks such as Three.js
  • Experience working with generative AI, machine learning, neural rendering
  • Contributions to open-source graphics or machine learning projects
  • Experience building real-time collaborative tools and applications
  • Experience working in VFX, gaming, 3D design, or other industries that focus on high-fidelity visual outputs

What the JD emphasized

  • Strong track record in developing and shipping successful products
  • 6+ years of engineering experience
  • proven ability to operate effectively in startup environments as an early-stage engineer or founder

Other signals

  • develop efficient, scalable end-to-end rendering solutions for 3D/4D generated worlds
  • bring cutting-edge AI research to life in real-world applications
  • explore rendering technologies with our research scientists to advance the capabilities of 3D generative AI