World Labs currently has 9 active AI-related job listings. The hiring is distributed across several stages, with "serving infrastructure" and "data" each accounting for 33% of the roles. The top functions for these positions are Engineering and Research. Frequent technology tags include model_serving, inference_infra, and multimodal.
Currently tracking 8 active AI roles, down 17% versus the prior 4 weeks. Primary focus: Serve · Research. Salary range $200k–$350k (avg $279k).
AI Frontier · Spatial intelligence foundation models (Fei-Fei Li)
World Labs currently has 9 active AI-related roles in our index. The most common open titles are: Pipeline Engineer (Graphics/3D), Research Engineer (Scaling Multimodal Data), Research Engineer / Scientist (3D Reconstruction), Research Engineer / Scientist (3D Tech Lead), Research Engineer / Scientist (SLAM). Most positions are in Engineering and Research.
World Labs's active AI hiring is concentrated in: serving infrastructure (33%), data (33%), application (11%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.
World Labs is hiring AI talent in: United States (9 roles).
Job postings at World Labs most frequently reference: model serving, inference infra, multimodal, synthetic data, vision.
In the past 30 days, World Labs has posted 0 new AI-related roles.
| Title | Stage | AI score |
|---|---|---|
| Research Engineer (Scaling Multimodal Data) Research Engineer focused on improving multimodal world models by building and refining data processing pipelines and experiments. This role involves discovering, evaluating, and acquiring training data, designing data processing systems, analyzing data quality, and closing the loop with model training and evaluation. | DataPost-train | 9 |
| Research Engineer / Scientist (3D Tech Lead) World Labs is seeking a Tech Lead for 3D Modeling & Reconstruction to set technical direction and drive execution for their core 3D modeling efforts. This role involves leading the design and implementation of state-of-the-art 3D modeling systems, driving innovation in modern 3D modeling approaches, and guiding architectural decisions around 3D representations, training pipelines, and inference systems. The role also includes leading and mentoring a team, owning end-to-end execution, and collaborating with cross-functional partners. | DataServe | 9 |
| Research Engineer / Scientist (3D Reconstruction) World Labs is seeking a Research Engineer/Scientist specializing in 3D Reconstruction to develop and advance state-of-the-art methods for creating high-quality 3D geometry and appearance from real-world data. This role involves working with modern reconstruction techniques, novel representations, robust optimization, and scalable training/inference pipelines at the intersection of computer vision, graphics, and machine learning. The goal is to translate cutting-edge research into production-ready systems for spatial intelligence. | DataServe | 9 |
| Research Scientist (Generative Modeling) Research Scientist role focused on generative modeling, specifically diffusion models for 3D worlds. Involves designing, implementing, and training large-scale models, with a focus on pre-training, post-training, and efficient inference. Collaborates with research, engineering, and product teams to bring advanced 3D modeling techniques into real-world applications. | Post-trainServe | 9 |
| Research Platform Engineer World Labs is seeking a Research Platform Engineer to build and maintain the critical systems supporting their AI research. This senior role involves designing, developing, and shipping code for training and data infrastructure, productionizing models for serving, optimizing inference, and enhancing research velocity and developer experience. The ideal candidate has strong distributed systems foundations, performance optimization skills, and experience working with ML researchers. | ServeData | 8 |
| Research Engineer / Scientist (SLAM) World Labs is seeking a SLAM Specialist to design, implement, and advance state-of-the-art simultaneous localization and mapping systems for their spatial intelligence and world modeling AI. This role involves modern SLAM techniques, sensor fusion, and state estimation, with an emphasis on combining classical geometry with machine learning for production-ready capabilities. | AgentData | 8 |
| Software Engineer (Real-time Graphics) Software Engineer focused on real-time graphics for 3D/4D generated worlds, developing rendering solutions and integrating AI research into products. The role involves working with open-source renderers, collaborating with product engineering and research teams, and potentially contributing to agentic systems. | ServeAgent | 7 |
| Pipeline Engineer (Graphics/3D) World Labs is seeking a Pipeline Engineer to build a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing. This role bridges R&D and frontend, focusing on backend services, APIs, and tooling to integrate research features into a reliable and scalable system. The ideal candidate has a strong pipeline mindset, fluency in the 3D ecosystem, and experience turning prototypes into production-ready systems. | Serve | 7 |