Staff Mechanical Engineer - End Effector Structure Tech Lead

Apptronik Apptronik · Robotics · HQ · Hardware

Staff Mechanical Engineer to lead the structural design and architecture of a next-generation robotic hand for a humanoid platform, focusing on highly dexterous, human-like manipulation in unstructured environments. This role involves defining mechanical architecture, leading design of fingers and joints, engineering for contact-rich interaction, driving structural analysis, enabling compact integrated designs, leading prototyping, owning manufacturability, and collaborating cross-functionally.

What you'd actually do

  1. Own the robotic hand structural architecture
  2. Lead design of fingers and joints
  3. Co-design with actuation systems
  4. Engineer for contact-rich, human-like interaction
  5. Drive structural analysis and durability

Skills

Required

  • SolidWorks
  • NX
  • Catia
  • FEA
  • DFM/DFA
  • Mechanical Engineering
  • Robotics
  • multi-DOF systems
  • biomechanics
  • precision engineering
  • multi-axis robotic arms
  • high-DOF dynamic mechanisms
  • tight-space integration

Nice to have

  • ruggedized electronics packaging
  • automotive/aerospace interiors
  • robotic hands
  • dexterous manipulation
  • anthropomorphic mechanisms
  • human hand biomechanics
  • bio-inspired design principle
  • tendon-driven systems
  • cable routing
  • underactuated mechanisms
  • compliant or soft robotic structures
  • tactile sensing
  • force feedback
  • advanced materials
  • surface treatments
  • wear
  • grip optimization

What the JD emphasized

  • lead the structural design and architecture of a next-generation robotic hand
  • highly dexterous, human-like manipulation
  • define and drive the mechanical design of complex, multi-DOF systems
  • balance strength, compliance, weight, and tactile interaction
  • intersection of biomechanics, precision engineering, and robotics
  • robust, versatile, and safe interaction
  • Own the robotic hand structural architecture
  • Define the mechanical architecture of a multi-fingered humanoid hand
  • balancing dexterity, strength, and weight
  • Develop robust, multi-DOF mechanisms
  • ensuring durability under off-axis loads, impacts, and real-world use
  • Partner with actuation team on tendon-driven or remote actuation designs
  • Design for grasping, pinching, sliding, and tool use, balancing compliance and stiffness for both precision and safe interaction
  • Own FEA and validation for stress, fatigue, and impact
  • Design for high cycle life and address failure modes like wear, loosening, and material fatigue
  • Build high-density mechanical systems that integrate actuation, sensing, and wiring within tight space constraints
  • Rapidly prototype, test, and refine designs based on hands-on evaluation and system-level feedback
  • Own manufacturability and scale-up
  • Drive DFM/DFA, process selection, tolerancing, and supplier collaboration to ensure production-ready designs
  • Collaborate cross-functionally
  • Provide technical leadership
  • Mentor engineers, lead design reviews, and set best practices for dexterous manipulation systems
  • Drive Through Influence: A proven ability to lead technical initiatives and align cross-functional stakeholders without direct reporting authority. You must be able to build consensus on complex architectural trade-offs.
  • Surfacing Expertise: Proven ability to work with Class-A surfaces and complex geometries; expert-level proficiency in surfacing tools within SolidWorks, NX, Catia…
  • Subject Matter Expertise: Proven track record of designing multi-axis robotic arms or high-DOF dynamic mechanisms.
  • Packaging Mastery: Exceptional skills in "tight-space" integration; experience with ruggedized electronics packaging or automotive/aerospace interiors is a plus.
  • 8 years of experience in mechanical design of complex robotic systems