Apptronik currently has 24 active AI-related job listings. The majority of these roles, 46%, are in the application stage. The company is primarily hiring for Engineering positions, with 18 roles, and also has 6 Product roles. Frequent tech tags include embodied_ai, model_serving, and inference_infra. Over the last 30 days, Apptronik has added 9 new AI roles, marking a 29% increase compared to the previous 30-day period.
Currently tracking 20 active AI roles, with 22 new openings in the last 4 weeks. Primary focus: Ship · Engineering. Salary range $165k–$350k (avg $232k).
Robotics · Humanoid robots
Apptronik currently has 24 active AI-related roles in our index. The most common open titles are: Staff Electrical Engineer - Compute (2), Director of Product Management, Software, Field Service Engineer - New Product Introduction & Development, Lead Software Engineer - Dexterous Manipulation, Product Manager - Human Robot Interaction. Most positions are in Engineering and Product.
Apptronik's active AI hiring is concentrated in: application (46%), agents (21%), serving infrastructure (17%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.
Apptronik is hiring AI talent in: United States (4 roles).
Job postings at Apptronik most frequently mention: Robotics, Manufacturing, SLAM, Data Science, Robotics Simulation.
In the past 30 days, Apptronik has posted 10 new AI-related roles. That is a +43% change versus the prior 30 days (7 → 10).
| Title | Stage | AI score |
|---|---|---|
| Lead Software Engineer - Dexterous Manipulation Lead Software Engineer for dexterous manipulation in robotics, focusing on developing learning-based control algorithms for human-like precision in robotic hands. This role bridges research and production, involving architectural definition, sim-to-real strategy, and influencing hardware design for scalable deployment of AI-powered robots. | Agent | 9 |
| Software Engineer - Dexterous Manipulation Software Engineer focused on implementing, tuning, and deploying reinforcement learning and learning-based control for high-DOF, multi-fingered robotic hands, translating research into production-grade software for simulation and physical hardware. | AgentData | 8 |
| Senior Learning Perception Engineer - SLAM Senior Learning Perception Engineer focused on SLAM, visual-inertial odometry, world modeling, and learning-based perception for humanoid robots. The role involves designing, optimizing, and deploying deep learning models for real-time perception tasks, integrating multi-sensor data, and contributing to scalable training and inference pipelines. Requires a strong background in robotics, SLAM, state estimation, deep learning for computer vision, and experience shipping ML/Perception or SLAM systems on edge hardware. | Agent | 8 |
| Product Manager, Perception and Navigation Product Manager for Perception and Navigation at a human-centered robotics company developing AI-powered robots. The role focuses on driving the product vision, managing the perception and navigation software roadmap, defining technical requirements, setting evaluation metrics, owning data pipelines, and ensuring safety for embodied AI systems. | Agent | 7 |