Intel
Building- HQ
- Santa Clara, US
- Founded
- 1968
- Size
- 120,000+
- Website
- intel.com
Currently tracking 64 active AI roles, up 216% versus the prior 4 weeks. Primary focus: Serve · Engineering. Salary range $122k–$414k (avg $253k).
Hiring
64 / 66
Momentum (4w)
↑+356 +216%
521 opens last 4w · 165 prior 4w
Salary range · avg $253k
$122k–$414k
USD · disclosed roles only
Tracked since
Feb 3
last role today
Hiring velocityscroll left for older weeks
Jobs (11)
| Title | Stage | AI score |
|---|---|---|
| Research and Pathfinding Internship: AI Workload Compiler Optimization for CPU and GPU Internship role focused on advancing compiler infrastructure for heterogeneous AI workloads by developing novel optimization techniques for AI kernel compilation targeting both CPU and GPU architectures using MLIR/LLVM. Explores algebraic optimization, hierarchical scheduling, and cost-driven pruning for high-performance fused kernels. | Serve | 8 |
| AI Software Development Engineer AI Software Development Engineer at Intel focused on developing content and datasets for AI-based graphics and next-generation rendering technologies like Super Resolution and Frame Generation. The role involves building scalable workflows for generating scenes, effects, and dataset content using AI tools and procedural methods, working closely with AI and graphics engineers. | Data | 5 |
| Middleware Development Engineer Develops Rust-based GPU middleware and runtime APIs for AI and HPC workloads, focusing on the oneAPI-rs ecosystem and open-source contributions. Bridges low-level compute with developer-friendly abstractions. | Serve | 5 |
| Compiler Engineer Intel is seeking an experienced Compiler Engineer to develop and advance their open-source compiler stack, focusing on C/C++/DPC++/Fortran compilers and LLVM. The role involves setting technical direction, designing language extensions and runtimes, and collaborating with the LLVM community to ensure high performance and reliability for CPU and GPU accelerators, particularly for AI and HPC workloads. | — | 1 |
| GPU Software Performance Engineer GPU Software Development Engineer focused on performance optimization of 3D games and applications on Linux, involving driver and shader compiler work. Responsibilities include designing, developing, and validating software for Intel GPUs, implementing and optimizing graphics driver features, analyzing performance, and developing internal tools for profiling and debugging. | — | 0 |
| Firmware Validation Engineer Firmware Validation Engineer responsible for designing, developing, and executing software validation environments and plans to test firmware functionality. This role involves analyzing results, debugging failures, identifying root causes, and collaborating with cross-functional teams to ensure firmware quality and reliability for Intel's technology products. Requires Python scripting and strong debugging skills. | — | 0 |
| Security Software Development Engineer Security Software Validation Engineer at Intel, focusing on validating complex software-hardware security innovations for Intel CPUs using Pre-Silicon simulations and identifying/mitigating security risks. Requires strong C++/C programming and software development experience. | — | 0 |
| Middleware Development Engineer Develops the offloading runtime (liboffload) for heterogeneous compute (GPUs and CPUs) within the LLVM ecosystem, bridging languages like SYCL and OpenMP to driver-level backends. Responsibilities include API design, backend implementation, upstream LLVM contributions, and community engagement. | — | 0 |
| Senior Compiler Engineer Senior Compiler Engineer at Intel responsible for the development, enhancement, and maintenance of Intel C/C++/DPC++ and Fortran Compilers, with a focus on performance optimization for CPU platforms. The role involves feature development, defect resolution, performance analysis, and collaboration with hardware design teams and open-source communities. | — | 0 |
| Facilities Engineering Intern This is an intern position focused on Facilities Engineering, specifically contributing to ISO 50001 energy management certification through documentation and data analysis. The role involves monitoring building systems, assisting with advanced analytics platforms, and supporting administrative tasks related to facility assets. While the role mentions exploring AI-enabled functionalities, the core responsibilities are in traditional facilities engineering and data analysis, not AI/ML model development. | — | 0 |
| Compiler Engineer Compiler Engineer at Intel working on C/C++/DPC++/Fortran compilers and LLVM. The role involves feature development, defect resolution, performance optimization, and conducting experiments for general and domain-specific languages targeting Intel CPUs. Collaboration with hardware design teams, other companies, and open-source communities is expected. | — | 0 |