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Tracking AI hiring across 200+ US tech companies. Stage, salary, and stack signals on every role — refreshed weekly.

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Currently tracking 56 active AI roles, down 27% versus the prior 4 weeks. Primary focus: Serve · Engineering. Salary range $122k–$414k (avg $253k).

Hiring
56 / 86
Momentum (4w)
↓-139 -27%
380 opens last 4w · 519 prior 4w
Salary range · avg $253k
$122k–$414k
USD · disclosed roles only
Tracked since
Feb 3
last role 5w ago
Hiring velocityscroll left for older weeks
2 new roles
Oct 6
1 new role
Dec 8
3 new roles
Jan 5
5 new roles
12
1 new role
19
2 new roles
26
6 new roles
Feb 2
6 new roles
9
8 new roles
16
18 new roles
23
22 new roles
Mar 2
38 new roles
9
45 new roles
16
29 new roles
23
37 new roles
30
54 new roles
Apr 6
113 new roles
13
110 new roles
20
151 new roles
27
166 new roles
May 4
150 new roles
11
104 new roles
18
99 new roles
25
109 new roles
Jun 1
76 new roles
8
101 new roles
15
94 new roles
22
Intel

Intel

Semiconductors

HQ
Santa Clara, US
Founded
1968
Size
120,000+
Website
intel.com

Intel currently has 84 active job listings related to artificial intelligence. The majority of these roles, 51%, are focused on serving infrastructure, with agents representing another significant portion at 24%. Engineering is the most frequent function for these positions. The company is actively hiring in the United States, China, and Mexico. Frequent technical tags include model serving, inference infrastructure, and agent orchestration. In the last 30 days, Intel has added 73 new AI roles, representing a 52% increase compared to the previous 30-day period.

Auto-generated from active job postings · last refreshed 2026-05-24

Frequently asked questions

  • What AI roles is Intel hiring for?

    Intel currently has 59 active AI-related roles in our index. The most common open titles are: AI Software Engineering Intern (3), AI Software Engineer Intern (2), GenAI Software Solutions Engineer (2), Graduate Talent (GenAI Software Solutions Engineer) (2), AI Algorithm Engineer. Most positions are in Engineering and Research.

  • What stage of AI development does Intel focus on?

    Intel's active AI hiring is concentrated in: serving infrastructure (49%), agents (29%), application (8%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.

  • Where is Intel hiring AI talent?

    Intel is hiring AI talent in: United States (28 roles), China (7 roles), Mexico (6 roles), Malaysia (6 roles).

  • What technologies does Intel's AI team work with?

    Job postings at Intel most frequently reference: model serving, inference infra, agent orchestration, rag, tool use.

  • How many AI roles has Intel posted recently?

    In the past 30 days, Intel has posted 28 new AI-related roles. That is a -63% change versus the prior 30 days (75 → 28).

Jobs (23)

44 AI · 592 total active
FilteredCountryPoland×
Show
Active onlyAI only (≥ 7)
Stage
AllData · 25Post-train · 10Serve · 80Agent · 35Ship · 11
Function
AllEngineering · 1278Product · 124Research · 20
Country
AllUnited States · 647Malaysia · 234India · 184Israel · 82Mexico · 73China · 68Costa Rica · 41Ireland · 23Poland · 23Vietnam · 22Canada · 19Taiwan · 19Japan · 10Germany · 3Romania · 3United Kingdom · 3Indonesia · 2Austria · 1Colombia · 1Philippines · 1Saudi Arabia · 1South Korea · 1
Sort
AI scoreRecentTitle
TitleStageFunctionLocationFirst seenAI score
AI Software Solutions Engineer
Senior AI Software Solutions Engineer focused on integrating and validating Vision AI and Gen AI solutions on Intel hardware. Responsibilities include performance optimization, benchmarking, technical advising, and customer integration, with a focus on the OpenVINO toolkit and edge AI.
ServeAgentEngineeringGdansk, Poland6w ago8
Research and Pathfinding Internship: AI Workload Compiler Optimization for CPU and GPU
Internship role focused on advancing compiler infrastructure for heterogeneous AI workloads by developing novel optimization techniques for AI kernel compilation targeting both CPU and GPU architectures using MLIR/LLVM. Explores algebraic optimization, hierarchical scheduling, and cost-driven pruning for high-performance fused kernels.
Serve
Research
Gdansk, Poland
Apr 17
8
AI Software Engineer
AI Software Performance Engineer focused on optimizing AI solutions and workloads on Intel products, involving analysis, prototyping, model modification, and performance benchmarking.
ServePost-trainEngineeringGdansk, Poland4w ago7
AI Software Engineering Intern
AI Software Engineering Intern at Intel in Poland. Responsibilities include collaborating on AI algorithm development, optimizing and fine-tuning AI models, conducting applied research, supporting hardware-software integration, and contributing to system-level deployment of AI solutions across computer vision, machine learning, and deep learning domains.
Post-trainServeEngineeringGdansk, Poland5w ago7
AI Software Solutions Engineer
AI Software Solutions Engineer focused on Vision AI and Gen AI applications on Intel hardware, optimizing AI model performance and enabling Edge AI adoption in various industries. Responsibilities include integrating and optimizing AI solutions, ensuring production readiness, performing benchmarking with OpenVINO, and supporting customers/ISVs.
ServeEngineeringGdansk, Poland6w ago7
System and Software Optimization Engineer – Fixed Term Contract
This role focuses on optimizing and validating the performance of Intel Xeon CPUs across various workloads, including AI, HPC, and databases, within data center environments. The engineer will design, automate, and execute performance tests, analyze results, and contribute to materials for tech press and sales, ultimately enhancing next-generation data center products. Experience with cloud, containers, virtualization, and infrastructure as code is essential.
—EngineeringGdansk, Poland1w ago5
AI Software Validation Intern
The AI Software Validation Intern will support testing activities for the OpenVINO product, ensuring its high quality. This involves gaining hands-on experience with software validation processes, working with machine learning frameworks, and potentially AI model development.
ServeEngineeringGdansk, Poland3w ago5
AI Software Engineering Intern
Internship role focused on contributing to the oneDNN open-source project, which optimizes neural network performance on Intel hardware. The intern will develop new features and algorithms, focusing on low-level performance tuning, parallel programming, and hardware optimization for CPUs, integrated graphics, and discrete GPUs.
ServeEngineeringGdansk, Poland6w ago5
AI Software Development Engineer
AI Software Development Engineer at Intel focused on developing content and datasets for AI-based graphics and next-generation rendering technologies like Super Resolution and Frame Generation. The role involves building scalable workflows for generating scenes, effects, and dataset content using AI tools and procedural methods, working closely with AI and graphics engineers.
DataEngineeringGdansk, Poland8w ago5
Middleware Development Engineer
Develops Rust-based GPU middleware and runtime APIs for AI and HPC workloads, focusing on the oneAPI-rs ecosystem and open-source contributions. Bridges low-level compute with developer-friendly abstractions.
ServeEngineeringGdansk, PolandApr 175
Compiler Engineer
Intel is seeking an experienced Compiler Engineer to develop and advance their open-source compiler stack, focusing on C/C++/DPC++/Fortran compilers and LLVM. The role involves setting technical direction, designing language extensions and runtimes, and collaborating with the LLVM community to ensure high performance and reliability for CPU and GPU accelerators, particularly for AI and HPC workloads.
—EngineeringGdansk, Poland7w ago1
Middleware Software Engineering Intern
Internship role focused on developing and enhancing middleware software components for Intel's platforms, involving API design, performance tuning, and open-source contributions. Requires a Bachelor's or Master's degree in Computer Science or related field, proficiency in C/C++, and familiarity with open-source technologies.
—EngineeringGdansk, Poland6d ago0
Security Software Development Engineer
Intel is seeking a Security Software Development Engineer to validate TDX (Trusted Domain Extensions), a technology for confidential computing. The role involves validating across the stack (firmware, OS, drivers, middleware, SDKs, apps), building frameworks and automation, and operating at the intersection of security, virtualization, and cloud. Requires 5-7 years of software/hardware validation or verification experience and coding proficiency in C, C++, or Java.
—EngineeringGdansk, Poland1w ago0
Cryptography Software Engineer
Experienced Cryptography Engineer to develop, validate, and optimize cryptography algorithms for Intel architectures, integrate them into customer applications, and contribute to third-party libraries. Requires strong C programming skills, mathematical background, and cryptography expertise.
—EngineeringGdansk, Poland7w ago0
GPU Software Performance Engineer
GPU Software Development Engineer focused on performance optimization of 3D games and applications on Linux, involving driver and shader compiler work. Responsibilities include designing, developing, and validating software for Intel GPUs, implementing and optimizing graphics driver features, analyzing performance, and developing internal tools for profiling and debugging.
—EngineeringGdansk, Poland7w ago0
Firmware Validation Engineer
Firmware Validation Engineer responsible for designing, developing, and executing software validation environments and plans to test firmware functionality. This role involves analyzing results, debugging failures, identifying root causes, and collaborating with cross-functional teams to ensure firmware quality and reliability for Intel's technology products. Requires Python scripting and strong debugging skills.
—EngineeringGdansk, Poland7w ago0
Security Software Development Engineer
Security Software Validation Engineer at Intel, focusing on validating complex software-hardware security innovations for Intel CPUs using Pre-Silicon simulations and identifying/mitigating security risks. Requires strong C++/C programming and software development experience.
—EngineeringGdansk, Poland7w ago0
Middleware Development Engineer
Develops the offloading runtime (liboffload) for heterogeneous compute (GPUs and CPUs) within the LLVM ecosystem, bridging languages like SYCL and OpenMP to driver-level backends. Responsibilities include API design, backend implementation, upstream LLVM contributions, and community engagement.
—EngineeringGdansk, PolandApr 170
Senior Compiler Engineer
Senior Compiler Engineer at Intel responsible for the development, enhancement, and maintenance of Intel C/C++/DPC++ and Fortran Compilers, with a focus on performance optimization for CPU platforms. The role involves feature development, defect resolution, performance analysis, and collaboration with hardware design teams and open-source communities.
—EngineeringGdansk, PolandApr 170
Facilities Engineering Intern
This is an intern position focused on Facilities Engineering, specifically contributing to ISO 50001 energy management certification through documentation and data analysis. The role involves monitoring building systems, assisting with advanced analytics platforms, and supporting administrative tasks related to facility assets. While the role mentions exploring AI-enabled functionalities, the core responsibilities are in traditional facilities engineering and data analysis, not AI/ML model development.
—EngineeringGdansk, PolandApr 100
Compiler Engineer
Compiler Engineer at Intel working on C/C++/DPC++/Fortran compilers and LLVM. The role involves feature development, defect resolution, performance optimization, and conducting experiments for general and domain-specific languages targeting Intel CPUs. Collaboration with hardware design teams, other companies, and open-source communities is expected.
—EngineeringGdansk, PolandMar 270
Cloud Software Engineer——Gdansk, Poland1w ago—
GPU Software Development Engineer (Games Development)——Gdansk, Poland6w ago—