Intel

Building

Industrial

HQ
Santa Clara, US
Founded
1968
Size
120,000+
Website
intel.com

Currently tracking 64 active AI roles, up 216% versus the prior 4 weeks. Primary focus: Serve · Engineering. Salary range $122k–$414k (avg $253k).

Hiring
64 / 66
Momentum (4w)
+356 +216%
521 opens last 4w · 165 prior 4w
Salary range · avg $253k
$122k–$414k
USD · disclosed roles only
Tracked since
Feb 3
last role today
Hiring velocityscroll left for older weeks
2 new roles
Oct 6
1 new role
Dec 8
3 new roles
Jan 5
5 new roles
12
1 new role
19
2 new roles
26
6 new roles
Feb 2
6 new roles
9
8 new roles
16
18 new roles
23
22 new roles
Mar 2
38 new roles
9
45 new roles
16
29 new roles
23
37 new roles
30
54 new roles
Apr 6
113 new roles
13
110 new roles
20
151 new roles
27
147 new roles
May 4

Jobs (11)

64 AI · 734 total active
TitleStageFunctionLocationFirst seenAI score
Research and Pathfinding Internship: AI Workload Compiler Optimization for CPU and GPU
Internship role focused on advancing compiler infrastructure for heterogeneous AI workloads by developing novel optimization techniques for AI kernel compilation targeting both CPU and GPU architectures using MLIR/LLVM. Explores algebraic optimization, hierarchical scheduling, and cost-driven pruning for high-performance fused kernels.
ServeResearchGdansk, Poland3w ago8
AI Software Development Engineer
AI Software Development Engineer at Intel focused on developing content and datasets for AI-based graphics and next-generation rendering technologies like Super Resolution and Frame Generation. The role involves building scalable workflows for generating scenes, effects, and dataset content using AI tools and procedural methods, working closely with AI and graphics engineers.
DataEngineeringGdansk, Poland2w ago5
Middleware Development Engineer
Develops Rust-based GPU middleware and runtime APIs for AI and HPC workloads, focusing on the oneAPI-rs ecosystem and open-source contributions. Bridges low-level compute with developer-friendly abstractions.
ServeEngineeringGdansk, Poland3w ago5
Compiler Engineer
Intel is seeking an experienced Compiler Engineer to develop and advance their open-source compiler stack, focusing on C/C++/DPC++/Fortran compilers and LLVM. The role involves setting technical direction, designing language extensions and runtimes, and collaborating with the LLVM community to ensure high performance and reliability for CPU and GPU accelerators, particularly for AI and HPC workloads.
EngineeringGdansk, Poland1w ago1
GPU Software Performance Engineer
GPU Software Development Engineer focused on performance optimization of 3D games and applications on Linux, involving driver and shader compiler work. Responsibilities include designing, developing, and validating software for Intel GPUs, implementing and optimizing graphics driver features, analyzing performance, and developing internal tools for profiling and debugging.
EngineeringGdansk, Poland6d ago0
Firmware Validation Engineer
Firmware Validation Engineer responsible for designing, developing, and executing software validation environments and plans to test firmware functionality. This role involves analyzing results, debugging failures, identifying root causes, and collaborating with cross-functional teams to ensure firmware quality and reliability for Intel's technology products. Requires Python scripting and strong debugging skills.
EngineeringGdansk, Poland6d ago0
Security Software Development Engineer
Security Software Validation Engineer at Intel, focusing on validating complex software-hardware security innovations for Intel CPUs using Pre-Silicon simulations and identifying/mitigating security risks. Requires strong C++/C programming and software development experience.
EngineeringGdansk, Poland1w ago0
Middleware Development Engineer
Develops the offloading runtime (liboffload) for heterogeneous compute (GPUs and CPUs) within the LLVM ecosystem, bridging languages like SYCL and OpenMP to driver-level backends. Responsibilities include API design, backend implementation, upstream LLVM contributions, and community engagement.
EngineeringGdansk, Poland3w ago0
Senior Compiler Engineer
Senior Compiler Engineer at Intel responsible for the development, enhancement, and maintenance of Intel C/C++/DPC++ and Fortran Compilers, with a focus on performance optimization for CPU platforms. The role involves feature development, defect resolution, performance analysis, and collaboration with hardware design teams and open-source communities.
EngineeringGdansk, Poland3w ago0
Facilities Engineering Intern
This is an intern position focused on Facilities Engineering, specifically contributing to ISO 50001 energy management certification through documentation and data analysis. The role involves monitoring building systems, assisting with advanced analytics platforms, and supporting administrative tasks related to facility assets. While the role mentions exploring AI-enabled functionalities, the core responsibilities are in traditional facilities engineering and data analysis, not AI/ML model development.
EngineeringGdansk, Poland4w ago0
Compiler Engineer
Compiler Engineer at Intel working on C/C++/DPC++/Fortran compilers and LLVM. The role involves feature development, defect resolution, performance optimization, and conducting experiments for general and domain-specific languages targeting Intel CPUs. Collaboration with hardware design teams, other companies, and open-source communities is expected.
EngineeringGdansk, Poland6w ago0