Robotics · Humanoid robots
Currently tracking 20 active AI roles, with 22 new openings in the last 4 weeks. Primary focus: Ship · Engineering. Salary range $165k–$350k (avg $232k).
Apptronik currently has 24 active AI-related job listings. The majority of these roles, 46%, are in the application stage. The company is primarily hiring for Engineering positions, with 18 roles, and also has 6 Product roles. Frequent tech tags include embodied_ai, model_serving, and inference_infra. Over the last 30 days, Apptronik has added 9 new AI roles, marking a 29% increase compared to the previous 30-day period.
Apptronik currently has 24 active AI-related roles in our index. The most common open titles are: Staff Electrical Engineer - Compute (2), Director of Product Management, Software, Field Service Engineer - New Product Introduction & Development, Lead Software Engineer - Dexterous Manipulation, Product Manager - Human Robot Interaction. Most positions are in Engineering and Product.
Apptronik's active AI hiring is concentrated in: application (46%), agents (21%), serving infrastructure (17%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.
Apptronik is hiring AI talent in: United States (4 roles).
Job postings at Apptronik most frequently mention: Robotics, Manufacturing, SLAM, Data Science, Robotics Simulation.
In the past 30 days, Apptronik has posted 10 new AI-related roles. That is a +43% change versus the prior 30 days (7 → 10).
| Title | Stage | AI score |
|---|---|---|
| Senior Reinforcement Learning Engineer Senior Reinforcement Learning Engineer to develop state-of-the-art RL algorithms for humanoid robots' locomotion and manipulation, focusing on deploying policies on physical hardware, optimizing training pipelines, and mentoring junior engineers. | ShipData | 10 |
| Reinforcement Learning Engineer Apptronik is seeking a Reinforcement Learning Engineer to develop AI-powered robots, specifically the Apollo humanoid platform. The role focuses on architecting neural networks and implementing RL algorithms for locomotion and manipulation tasks on physical hardware, optimizing training pipelines, and collaborating with multidisciplinary teams to bring robots to market at scale. | ShipData | 9 |
| Staff MLOps Engineer Staff MLOps Engineer to own the technical direction of the MLOps platform, connecting teleoperation data collection to deployed autonomy on Apollo robots. Responsibilities include defining architecture, managing dataset lifecycle, experiment tracking, model registry, evaluation harnesses, and the serving/packaging path for models delivered to robots in the field. This role involves technical leadership, mentorship, and cross-functional influence. | ShipServe | 9 |
| Lead Software Engineer - Dexterous Manipulation Lead Software Engineer for dexterous manipulation in robotics, focusing on developing learning-based control algorithms for human-like precision in robotic hands. This role bridges research and production, involving architectural definition, sim-to-real strategy, and influencing hardware design for scalable deployment of AI-powered robots. | Agent | 9 |
| Reinforcement Learning Engineer Reinforcement Learning Engineer at Apptronik, a human-centered robotics company. The role focuses on implementing and deploying state-of-the-art RL algorithms for humanoid robots (Apollo) to achieve performance in locomotion and manipulation tasks on physical hardware. Responsibilities include driving the development cycle from simulation to hardware, optimizing training pipelines, mentoring junior engineers, and collaborating with robotics/hardware teams. Requires expertise in RL frameworks, Python/C++, distributed training, robot dynamics, and sim-to-real transfer. A PhD/MS in CS/Robotics and a track record of deploying learning-based policies on physical robots are preferred. | ShipData | 9 |
| Software Engineer - Dexterous Manipulation Software Engineer focused on implementing, tuning, and deploying reinforcement learning and learning-based control for high-DOF, multi-fingered robotic hands, translating research into production-grade software for simulation and physical hardware. | AgentData | 8 |
| Software Engineer Intern - ML Systems Software Engineer Intern focused on ML Systems in robotics. The role involves building data annotation tooling for robot experience data and optimizing ML models (quantization, distillation, inference profiling) for deployment on humanoid hardware. It also includes building evaluation harnesses for hardware-aware benchmarking and integrating with existing infrastructure. | ServeData | 8 |
| Staff Simulation Engineer - Core Simulation Platform Staff Simulation Engineer for Core Simulation Platform at a human-centered robotics company. The role focuses on building and scaling a high-performance simulation platform for RL training, controls validation, and CI/CD integration testing. Responsibilities include contributing to platform architecture, developing cloud-native pipelines for millions of experience hours per day, improving sim-to-real transfer, developing sensor-realistic environments, and shipping platform improvements to reduce iteration time for RL, controls, and perception teams. | DataAgent | 8 |
| Senior Senior Simulation Engineer - Core Simulation Platform Apptronik is seeking a Senior Simulation Engineer to develop and scale their core simulation platform for AI-powered robots. This role involves building high-performance digital twins for RL training, controls validation, and CI/CD, with a focus on improving sim-to-real transfer and supporting AI research and perception teams. Requires strong C++/Python, robotics fundamentals, experience with modern simulators, and large-scale training workloads. | DataAgent | 8 |
| Senior Learning Perception Engineer - SLAM Senior Learning Perception Engineer focused on SLAM, visual-inertial odometry, world modeling, and learning-based perception for humanoid robots. The role involves designing, optimizing, and deploying deep learning models for real-time perception tasks, integrating multi-sensor data, and contributing to scalable training and inference pipelines. Requires a strong background in robotics, SLAM, state estimation, deep learning for computer vision, and experience shipping ML/Perception or SLAM systems on edge hardware. | Agent | 8 |
| Staff Software Engineer - Robotic Simulation Staff Software Engineer to lead the architecture and development of core simulation infrastructure for a human-centered robotics company. This role will focus on building high-performance digital twins for Reinforcement Learning (RL) and Vision-Language-Action (VLA) model training, controls validation, and CI/CD integration testing, with a strong emphasis on sim-to-real transfer and photorealistic perception. | DataAgent | 8 |
| Senior Autonomy Software Engineer Senior Software Engineer to design and deploy learning-driven, mission-level autonomy systems for humanoid robots, enabling them to operate robustly in real-world human environments. Focuses on coordination, execution, and adaptation of robot behaviors using learning-based approaches, integrating outputs from various robot subsystems, and ensuring real-world deployment, robustness, and scalability. | AgentPost-train | 8 |
| Senior Perception Learning Engineer Apptronik is seeking a Senior Perception Learning Engineer to lead research and development of advanced perception systems for their humanoid robots. This role involves designing and optimizing deep learning models for real-time perception tasks, architecting scalable data and inference pipelines, and integrating multi-sensor data for robust autonomy. The position requires a blend of research innovation and practical engineering to deliver deployable, high-performance perception stacks for production robotics platforms. | ServeData | 8 |
| Staff Software Engineer - Humanoid Controls Staff Software Engineer focused on Humanoid Controls for Apptronik's Apollo robot. The role involves advancing whole-body control, learning-based hand control, mobile manipulation, and teleoperation, translating state-of-the-art methods into robust capability for production at scale. This includes setting technical direction, mentoring engineers, and collaborating cross-functionally. | ShipAgent | 7 |
| Staff Technical Program Manager Staff Technical Program Manager to lead complex, cross-functional programs spanning ML operations and perception for humanoid robotics, acting as the primary program interface to a strategic AI partner. This role involves establishing program structure for a new site, driving ML and perception program execution, and shaping external collaborations. | DataServe | 7 |
| Staff Software & Integration Engineer Staff Integration Engineer for a human-centered robotics company developing AI-powered humanoid robots. The role focuses on end-to-end integration, on-site deployment, and reliability of robots, including subsystems, teleoperation, networking, and fleet tooling. Responsibilities include root-cause analysis, hardening and automating provisioning, building field tooling and observability, and collaborating on system design. Requires strong C++/Python, Linux, networking, and hands-on robotics deployment experience. | ShipAgent | 7 |
| Staff Electrical Engineer - Compute Staff Electrical Engineer to lead the design and implementation of the next-generation compute solution for a humanoid robot platform, focusing on real-time performance, sensor bandwidth, and functional safety. This role involves architecting, selecting components, designing PCBs, and ensuring integration with complex robotics algorithms and AI tasks. | Serve | 7 |
| Field Service Engineer - New Product Introduction & Development Apptronik is seeking a Field Service Engineer to support their AI-powered humanoid robot, Apollo. This role focuses on maintaining the uptime of pre-production and development robots, closing the feedback loop between field service and engineering by documenting failures and identifying patterns, and participating in Design for Serviceability reviews. The engineer will validate new service procedures, build service readiness for new configurations, and act as the GSS representative in NPI reviews. The ideal candidate has 3-6+ years of experience with complex electromechanical systems, preferably in robotics, and strong diagnostic, communication, and problem-solving skills, with familiarity in ROS/ROS2 being a plus. | Ship | 7 |
| Sr. Software Engineer – Real-Time Controls Senior Software Engineer focused on real-time controls for human-centered, AI-powered robots (Apollo humanoid robot). Responsibilities include developing production-grade C++ software infrastructure, integrating low-level firmware with high-level controls, implementing state estimation and diagnostics, characterizing robot performance, and integrating learned policies into the real-time stack. Requires strong C++, robotics fundamentals, and experience with ROS2 and simulation/HIL testing. | ShipAgent | 7 |
| Senior Staff Software Engineer - Deployment & Interaction Senior Staff Software Engineer to define the architecture for deploying, integrating, and interacting with humanoid robots (Apollo) in real-world customer environments. This role focuses on the last mile of customer engagement, designing interfaces, tools, and workflows for deployment infrastructure and human-robot interaction (HRI). It involves leading technical strategy for integration, customer site setup, and supporting field engineering teams, with a strong emphasis on reliability and customer outcomes. | ShipAgent | 7 |
| Staff Simulation Engineer - Dexterity Staff Simulation Engineer focused on dexterous hand simulation for a humanoid robot (Apollo). The role owns the accuracy of contact simulation, sim-to-real validation, sensor/actuator modeling, and evaluation scene construction, aiming to make simulation a reliable predictor of physical hand behavior. Requires experience with high-DOF manipulators, contact-rich simulation, and hardware-grounded sim-to-real validation. | ShipData | 7 |
| Staff Perception Hardware Engineer Staff Perception Hardware Engineer responsible for the physical integration, validation, and scaling of camera, optics, and data link hardware for a humanoid robot. This role involves hands-on troubleshooting, custom module development, ISP tuning, and ensuring high-speed data integrity for perception systems that feed into AI models and real-time control. | Serve | 7 |
| Robotics Test Engineer Robotics Test Engineer responsible for writing automated tests for Apollo's software at the integration layer, partnering with senior engineers on defect investigations, and growing regression coverage. The role involves working with pytest, HIL benches, and the broader RSIT platform to ensure software-level requirements are verifiable. It emphasizes growing expertise in robotics test engineering with mentorship and ownership. | Ship | 7 |
| Software Engineer – Controls Infrastructure Software Engineer focused on controls infrastructure for a human-centered robotics company developing AI-powered humanoid robots. The role involves delivering state-of-the-art planning and controls algorithms, characterizing robot locomotion and manipulation, and collaborating with autonomy and perception teams to enable a broad range of robot behaviors. Requires a Master's degree and experience in implementing high-performance robot controls, troubleshooting hardware, applying robotics fundamentals, and using C++ in a Linux environment with ROS and other robotics packages. | ShipAgent | 7 |
| Robotics Software Intern – Real-Time Controls Apptronik is seeking a Real-Time Controls Intern to develop and test C++ software for their humanoid robot, Apollo. The role involves bridging high-level commands with physical hardware execution, integrating sensor data, implementing mathematical models for motion, and gathering performance data. This position is for students or researchers with a strong foundation in C++, Python, physics, math, and robotics basics, working within a collaborative, agile team. | ShipAgent | 7 |
| Sr. Software Engineer - Wheeled Controls Senior Software Engineer role focused on developing and deploying high-performance motion control systems for wheeled robotic platforms, integrating wheeled mobility with upper-body manipulation for commercial-grade deployment. The role involves algorithm development, hardware-to-software interfacing, productization, safety implementation, and testing. | Ship | 7 |
| Principal Software Engineer - AI and Simulation Principal Software Engineer to lead development of high-performance embedded AI systems and simulation infrastructure for humanoid robots, focusing on GPU-centric workload orchestration, graphics-driven simulation performance, and robust on-device AI execution. This role involves architecting GPU utilization pipelines, designing schedulers for perception/planning/control models, optimizing latency/throughput/power, improving AI model robustness on embedded devices, leading simulation throughput/realism improvements, and owning low-level system integration on Linux platforms. | ServeAgent | 7 |
| Robot Platform Software Engineer Apptronik is seeking a Robot Platform Software Engineer to develop and implement scalable software solutions for their AI-powered humanoid robot, Apollo. The role involves contributing to platform evolution, architecture, hardware-software integration, resource profiling, system adaptation, performance benchmarking, and adhering to engineering standards. The ideal candidate will have strong C++ skills, architectural awareness, hardware interaction experience, analytical profiling abilities, and familiarity with distributed systems and containerization in a robotics context. | ShipServe | 7 |
| Staff Systems Engineer - Dexterity Staff Systems Engineer role at Apptronik, a robotics company focused on human-centered AI-powered robots. The role involves owning the end-to-end architecture, integration, and lifecycle of next-generation dexterous humanoid robot hands, bridging mechanical design, embedded systems, sensing, controls, and software integration. Responsibilities include defining system requirements, driving cross-functional execution, and ensuring performance, reliability, safety, and manufacturability targets are met, from concept through deployment. | Ship | 7 |
| Simulation Engineer - Design and Behavior - Dexterity Apptronik is seeking a Simulation Engineer to own the "Design-to-Simulation" loop for their next-generation dexterous hands. This role involves ingesting hand designs into simulation, constructing high-fidelity interaction scenes, implementing teleoperation pipelines, and using simulation to train and test advanced manipulation behaviors, collaborating with controls teams to prototype skills. The engineer will also create automated analysis tools for workspace and kinematic analysis, and partner with the hardware team to measure and reduce the sim-to-real gap. | DataPost-train | 7 |
| SimOps Engineer Apptronik is seeking a SimOps Engineer to architect and maintain large-scale simulation infrastructure for their humanoid robot, Apollo. This role involves applying high-fidelity simulation to robotics, managing virtual environments for locomotion, manipulation, and synthetic data generation, and building scalable frameworks for system optimization and reliability analysis. | Data | 7 |
| Integration Engineer - Connect Apptronik is seeking an Integration Engineer to integrate their humanoid robot, Apollo, into customer production facilities. This role bridges the gap between the robot's software stack and traditional industrial automation, ensuring seamless communication with PLCs, safety systems, and enterprise management software (WMS/ERP). Responsibilities include developing workflows, fleet coordination, monitoring, and troubleshooting complex integration issues. | Agent | 7 |
| Field Service Engineer Field Service Engineer for an AI-powered humanoid robot (Apollo) company, focusing on robot operation, repairs, maintenance, and spare parts management at customer facilities to ensure high uptime and reliability. This role involves documenting performance, tracking fleet reliability, training others, and collaborating with engineering teams on design for serviceability and integration with customer systems. | Ship | 7 |
| Senior Software Engineer - Navigation Senior Software Engineer to lead the development of advanced navigation systems for humanoid robots operating in human environments. This role involves designing and deploying path planning, obstacle avoidance, and human-aware navigation behaviors, integrating with perception and controls, and validating algorithms in simulation and physical robots. Requires strong C++, ROS/ROS2, and experience with production-grade navigation software for autonomous robots. | Agent | 7 |
| Staff Systems Engineer - Robot-as-a-Service Platform Staff Systems Engineer for robot software at Apptronik, a human-centered robotics company. The role involves leading software design and development for general-purpose robots operating in human environments, driving cross-functional teams, and ensuring scalability and reliability of platform software. Focus on full-stack robotics, RTOS, and real-time systems. | Ship | 7 |
| Staff Electrical Engineer - Compute Staff Electrical Engineer to lead the design and implementation of the next-generation compute solution for a humanoid robot platform, focusing on real-time performance, sensor bandwidth, and functional safety. This role involves architecting, selecting components, designing PCBs, and ensuring compliance with safety standards for AI-powered robots. | Serve | 5 |
| Senior Robot Platform Software Engineer, Perception Systems Senior Software Engineer focused on the perception systems for humanoid robots, specifically owning the sensor interface layer and real-time data pipeline. Responsibilities include developing low-level drivers for cameras and sensors, calibration, profiling and optimizing the perception pipeline for performance, and integrating hardware/software. Requires expert C++, Linux, sensor protocols (GMSL/MIPI), camera calibration, geometric vision, system bandwidth optimization, and CUDA/GPU programming on embedded platforms. | Serve | 5 |
| Principal Electrical Engineer - Compute and Sensing Apptronik is seeking a Principal Electrical Engineer to lead the architecture and design of the compute and sensing hardware for their Apollo humanoid robot. This role involves end-to-end hardware design, including custom carrier boards for high-performance modules like NVIDIA Jetson, multi-modal sensor integration, and ensuring functional safety for operation in human-occupied environments. The engineer will also define the long-term roadmap for compute and sensing evolution and mentor other engineers. | — | 5 |
| Staff Systems Engineer - Perception Staff Systems Engineer for a human-centered robotics company focused on embodied AI. The role involves owning the system-level architecture, requirements, and performance of the robot's perception suite, acting as a liaison between autonomy software and hardware teams. Responsibilities include defining system architecture, leading trade studies, managing budgets (latency, compute, FOV), eliciting and managing requirements, authoring Interface Control Documents, architecting the V&V strategy, and ensuring functional safety compliance (ISO 13849 / IEC 61508). Requires deep expertise in perception modalities, autonomy familiarity, systems rigor, and analytical skills for modeling. | Ship | 5 |
| Principal Electrical Engineer - Compute and Sensing Apptronik is seeking a Principal Compute & Sensing Engineer to lead the architecture and design of the 'nervous system' for their Apollo humanoid robot. This role involves designing high-performance compute and sensory hardware, including NVIDIA Jetson-based systems, multi-modal sensors, and high-bandwidth data pipelines, with a strong emphasis on functional safety and reliability for operation in human-occupied environments. | — | 5 |
| Data Platform Engineer Data Platform Engineer at a robotics company building backend systems for robotic telemetry, sensor, and training data. Focuses on data ingestion, organization, serving, quality, governance, and accessibility for ML, robotics, and analytics teams, supporting both cloud and hybrid environments. | Data | 5 |
| Field Service Engineer Field Service Engineer for a human-centered robotics company developing AI-powered humanoid robots. Responsible for the health and resolution of the entire robotic platform, diagnosing complex system integrations, networking, and software bugs. Acts as a technical diplomat for global customers and partners with Engineering/Product to drive design for serviceability. | — | 5 |
| Full-Stack Software Lead - Fleet Connect Lead the technical direction and delivery of the Interface team within Fleet Connect, guiding the design and execution of software systems that connect Apollo robots to customer workflows, operational dashboards, and enterprise infrastructure. This role involves hands-on full-stack development, API design, industrial automation integration, and ensuring software quality and operational readiness for a robotics company. | — | 5 |
| Recruiter (Contract) Recruiter for a robotics company developing AI-powered robots, focusing on corporate, operations, and GTM roles, with flexibility to support technical engineering pipelines. Requires full-cycle recruiting experience in a high-growth environment. | — | 5 |
| Senior Technical Program Manager Senior Technical Program Manager to lead cross-functional teams through a full product lifecycle for AI-powered humanoid robots, focusing on integration, planning, and execution from concept to scaled production and commercialization. | — | 5 |
| Senior Site Reliability Engineer Seeking an experienced Site Reliability Engineer to own and maintain the deployment of cloud-based infrastructure to customer sites, ensuring smooth deployment of solutions that collect training data and deploy models to real-time robotic systems. This role will accelerate progress integrating AI models to humanoid robot hardware. | — | 5 |
| Staff Electrical Engineer - Compute Staff Electrical Engineer focused on designing and implementing the next-generation compute solution for a humanoid robot platform, emphasizing real-time performance, sensor bandwidth, and functional safety. | — | 5 |
| Technical Lead Manager - Production Engineering Apptronik is seeking a Technical Lead Manager for their Production Engineering team to build and lead an organization responsible for the last-mile engineering of humanoid robots, turning subsystems into field-ready systems. The role involves team leadership, end-to-end ownership of integration and acceptance testing, on-site deployment, establishing reliability standards, fleet deployment and observability, and setting technical direction for provisioning and tooling. The ideal candidate will have proven technical leadership, hands-on experience deploying complex hardware/software systems, and strong systems breadth across Linux, networking, and configuration management. | — | 1 |
| Technical Sourcer (Contract) Apptronik is a robotics company developing AI-powered robots. This role is for a Technical Sourcer (Contract) to support hiring needs for hardware and engineering roles, focusing on sourcing, screening, and coordinating the hiring process for complex positions in Hardware Engineering, Manufacturing, and R&D. The ideal candidate has a proven track record in full-cycle recruiting for technical roles and experience with the hardware product development lifecycle. | — | 1 |
| Corporate Tax Manager Seeking an experienced Corporate Tax Manager to build and lead the tax function from the ground up, establish tax policies and processes, manage federal and state income tax compliance, oversee indirect taxes, and handle tax accounting and reporting under ASC 740. This role will also support tax planning, R&D tax credit studies, and act as a liaison with external auditors. | — | 0 |