Warner Bros Discovery currently has 17 active AI-related job listings. The majority of these roles, specifically 76%, are focused on agents. Engineering is the top function across all these positions. The company is primarily hiring in India, with 14 listings, followed by the United States with 2. Frequent tech tags include agent orchestration, model serving, and guardrails, suggesting a focus on deploying and managing AI agents. In the last 30 days, Warner Bros Discovery has added 13 new AI roles, representing a 160% increase compared to the previous 30-day period.
Warner Bros Discovery currently has 12 active AI-related roles in our index. The most common open titles are: MLOps Engineer (AWS), Manager, Machine Learning Engineering & Data Science, Hyderabad, Principal Data Scientist, Senior Design Technologist, Design Systems, CNN, Senior Machine Learning Engineer (Data & Audience Platform Team), Hyderabad. Most positions are in Engineering and Product.
Warner Bros Discovery's active AI hiring is concentrated in: application (42%), agents (42%), serving infrastructure (17%). These categories follow a seven-stage AI lifecycle: data, pre-training, post-training, serving infrastructure, agents, evaluation, and application.
Warner Bros Discovery is hiring AI talent in: India (7 roles), United States (4 roles), Poland (1 role).
Job postings at Warner Bros Discovery most frequently mention: Machine Learning, Data Governance, Agentic Systems, Data Science, Computer Vision.
In the past 30 days, Warner Bros Discovery has posted 10 new AI-related roles.
| Title | Stage | AI score |
|---|---|---|
| Operations Engineer I Operations Engineer I role at Warner Bros. Discovery, focusing on incident management, service requests, and monitoring for production, broadcast engineering, editing, and operations across WBD properties. Responsibilities include first-call triage, resolution, dispatch, escalation, and communication during major incidents. The role involves supporting various WBD teams 24/7 and participating in larger projects like cabling and equipment installation. Requires competencies in digital audio/video, control systems, IP production environments, and understanding of production/editorial processes and service management. | — | 0 |
| Senior Systems Engineer Senior Systems Engineer role focused on graphics systems within the broadcast industry, involving 3rd level engineering support, technology research, documentation, training, and on-call duties. | — | 0 |
| Legal, Content Protection & Analytics Analyst This role focuses on managing and developing reporting solutions for piracy data, requiring proficiency in Tableau, Python, and SQL. The analyst will maintain databases, create dashboards, analyze trends, and respond to ad hoc data requests. |
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| Technical Services Team Leader Team Leader for Technical Services at Warner Bros. Studio Tour London, responsible for maintaining show-related systems including lighting, sound, video, and show control. The role involves leading a team, ensuring high operational standards, providing technical support, and managing health and safety compliance within the entertainment and attractions industry. | — | 0 |
| Retail Team Leader Team Leader for a flagship Harry Potter retail store in London, focusing on day-to-day operations, customer service, and team motivation. Requires retail leadership experience and strong people skills. | — | 0 |
| Production Engineer Production Engineer at Warner Bros. Discovery providing IT support for feature film and television productions, including workstation, server, and cloud support, content workflows, asset lifecycle management, and documentation. Requires experience in production environments and knowledge of content protection and IT best practices. | — | 0 |
| Senior Gameplay Systems Programmer Senior Gameplay Systems Programmer at Warner Bros. Discovery (Rocksteady Studios) in London, UK. The role involves designing, implementing, and evolving core gameplay systems using C++ and UE5 for shipped AAA games. Responsibilities include building robust architecture, partnering with design, developing tools, debugging, and optimizing performance. Requires strong UE5 experience, C++ skills, and excellent debugging/optimization abilities. | — | 0 |
| Engine Programmer Engine Programmer (DevOps) role focused on building and maintaining CI pipelines, automation workflows, build farm infrastructure, and optimizing build processes for game development using Unreal Engine 5. The role involves C++ programming, Python/C# scripting, and working with systems like Unreal Horde and TeamCity. | — | 0 |
| Distribution Operations Engineer Distribution Operations Engineer responsible for monitoring and supporting Warner Bros. Discovery's Global television distribution infrastructure, including live events. This role involves managing transmission systems, responding to affiliate inquiries, troubleshooting outages, and ensuring service reliability across a 24/7 mission-critical environment. Requires experience in broadcast/media/telecom, knowledge of distribution systems, signals, and networking concepts. | — | 0 |
| Tier 2 - Support Engineer Production Tier 2 Support Engineer for live broadcast productions at Warner Bros. Discovery, focusing on studios, production, and post-production systems. Requires strong troubleshooting skills in a high-pressure broadcast environment with extensive knowledge of broadcast technology and IT systems. | — | 0 |
| Show Technician - Technical Services This role is for a Show Technician responsible for operating, maintaining, and troubleshooting show systems, lighting, and sound for a visitor attraction. It involves frontline duty technician responsibilities, customer service, and assisting with live events and technical projects. The position requires experience in similar maintenance roles, knowledge of audio-visual systems, and basic IT skills. | — | 0 |
| Technical Artist Technical Artist role focused on supporting art asset creation and pipeline within Unreal Engine 5, involving tool development, shader creation, and performance optimization for AAA game development. | — | 0 |
| Senior Render Tech Programmer Senior Render Tech Programmer for Warner Bros. Discovery, working on AAA game titles across multiple platforms. Requires expert C/C++ and shader language knowledge, understanding of DX12/Vulkan, and experience with profiling/debugging tools. Unreal experience is a bonus. | — | 0 |